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-rw-r--r--ui/help.txt21
1 files changed, 2 insertions, 19 deletions
diff --git a/ui/help.txt b/ui/help.txt
index 15a496a1..76b11c53 100644
--- a/ui/help.txt
+++ b/ui/help.txt
@@ -9,11 +9,9 @@
"We can also be reached on Freenode IRC:\n"
"#mercenariesguild"
}
- "^3Release Notes r144^7"
+ "^3Release Notes r147^7"
{
- "* New view-directed Marauder walljump\n"
- "* Dodge key is mini-jump for Aliens\n"
- "\nSee svn.mercenariesguild.net for details."
+ "See svn.mercenariesguild.net for details."
}
"Alien Healing"
{
@@ -25,13 +23,6 @@
"creep. If you are near a booster or basilisk, you will see two "
"(2X healing) or four (3X healing) barbs around the health cross."
}
- "Alien Mini-Jump"
- {
- "The sprint / dodge key can be used by Aliens as a jump key that "
- "produces a weaker, half-height jump. This is especially useful for "
- "Alien classes that have high jumps, such as the Marauder. The mini-jump "
- "is also useful for cornering and building speed in tight hallways."
- }
"Anti-Camping"
{
"Aliens will no longer be as frustrated by camping Human players because "
@@ -106,14 +97,6 @@
"press the dodge key to start a sprint. The sprint will last until you let "
"go of the forward key."
}
- "Squad Marking"
- {
- "Want to keep track of certain teammates? Mark them as members of your "
- "squad. Bind a key to 'Toggle Squad Mark' (Options -> Misc), walk up to "
- "the target player and press that key. A triangle will appear above them "
- "marking them as a squad member. The triangle will stay on screen as long "
- "as the player is around you."
- }
"Tyrant"
{
"The Tyrant is now a weaker class as its health has been lowered and "