diff options
Diffstat (limited to 'ui/menudef.h')
-rw-r--r-- | ui/menudef.h | 39 |
1 files changed, 20 insertions, 19 deletions
diff --git a/ui/menudef.h b/ui/menudef.h index bedefc46..3049250f 100644 --- a/ui/menudef.h +++ b/ui/menudef.h @@ -123,26 +123,27 @@ // ideally these should be done outside of this file but // this makes it much easier for the macro expansion to // convert them for the designers ( from the .menu files ) -#define CG_OWNERDRAW_BASE 1 -#define CG_PLAYER_ARMOR_ICON 1 -#define CG_PLAYER_ARMOR_VALUE 2 -#define CG_PLAYER_HEAD 3 -#define CG_PLAYER_HEALTH 4 -#define CG_PLAYER_AMMO_ICON 5 -#define CG_PLAYER_AMMO_VALUE 6 -#define CG_SELECTEDPLAYER_HEAD 7 -#define CG_SELECTEDPLAYER_NAME 8 -#define CG_SELECTEDPLAYER_LOCATION 9 -#define CG_SELECTEDPLAYER_STATUS 10 -#define CG_SELECTEDPLAYER_WEAPON 11 -#define CG_SELECTEDPLAYER_POWERUP 12 +#define CG_OWNERDRAW_BASE 1 +#define CG_PLAYER_ARMOR_ICON 1 +#define CG_PLAYER_ARMOR_VALUE 2 +#define CG_PLAYER_HEAD 3 +#define CG_PLAYER_HEALTH 4 +#define CG_PLAYER_AMMO_ICON 5 +#define CG_PLAYER_AMMO_VALUE 6 +#define CG_PLAYER_CLIPS_VALUE 70 +#define CG_SELECTEDPLAYER_HEAD 7 +#define CG_SELECTEDPLAYER_NAME 8 +#define CG_SELECTEDPLAYER_LOCATION 9 +#define CG_SELECTEDPLAYER_STATUS 10 +#define CG_SELECTEDPLAYER_WEAPON 11 +#define CG_SELECTEDPLAYER_POWERUP 12 -#define CG_FLAGCARRIER_HEAD 13 -#define CG_FLAGCARRIER_NAME 14 -#define CG_FLAGCARRIER_LOCATION 15 -#define CG_FLAGCARRIER_STATUS 16 -#define CG_FLAGCARRIER_WEAPON 17 -#define CG_FLAGCARRIER_POWERUP 18 +#define CG_FLAGCARRIER_HEAD 13 +#define CG_FLAGCARRIER_NAME 14 +#define CG_FLAGCARRIER_LOCATION 15 +#define CG_FLAGCARRIER_STATUS 16 +#define CG_FLAGCARRIER_WEAPON 17 +#define CG_FLAGCARRIER_POWERUP 18 #define CG_PLAYER_ITEM 19 #define CG_PLAYER_SCORE 20 |