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-rw-r--r--ui/tremulous_human_hud.menu333
1 files changed, 191 insertions, 142 deletions
diff --git a/ui/tremulous_human_hud.menu b/ui/tremulous_human_hud.menu
index 62ccd5a7..c2bf1569 100644
--- a/ui/tremulous_human_hud.menu
+++ b/ui/tremulous_human_hud.menu
@@ -7,6 +7,7 @@
{
assetGlobalDef
{
+ cursor "ui/assets/3_cursor2" // cursor
gradientBar "ui/assets/gradientbar2.tga" // gradient bar
fadeClamp 1.0 // sets the fadeup alpha
fadeCycle 1 // how often fade happens in milliseconds
@@ -21,6 +22,8 @@
bigFont "fonts/bigfont" 20 // font
}
+ // STAMINA //
+
menuDef
{
name "human_hud"
@@ -28,139 +31,37 @@
visible MENU_TRUE
rect 0 0 640 480
- //AMMO WINDOW
- itemDef
- {
- name ammowindow
- rect 446 390 189 86
- visible 1
- decoration
- forecolor 1 1 1 1
- style WINDOW_STYLE_SHADER
- background "ui/assets/hud_ammowindow.tga"
- }
-
- //CONSOLE WINDOW
- itemDef
- {
- name creditswindow
- rect 3 3 368 117
- visible 1
- decoration
- forecolor 1 1 1 1
- style WINDOW_STYLE_SHADER
- background "ui/assets/hud_consolewindow.tga"
- }
-
- //CREDITS WINDOW
- itemDef
- {
- name creditswindow
- rect 382 3 254 117
- visible 1
- decoration
- forecolor 1 1 1 1
- style WINDOW_STYLE_SHADER
- background "ui/assets/hud_creditswindow.tga"
- }
-
- //HEALTH WINDOW
+ // HUE
itemDef
{
- name healthwindow
- rect 3 390 189 86
- visible 1
+ name hue
+ rect 0 0 640 480
+ visible 0
decoration
- forecolor 1 1 1 1
+ forecolor 0.0 0.8 1.0 .1
style WINDOW_STYLE_SHADER
- background "ui/assets/hud_healthwindow.tga"
- }
+ background "ui/assets/hue.tga"
+ }
- //WEAPON WINDOW
+ // HUD
itemDef
{
- name weaponwindow
- rect 205 424 230 52
- visible 1
+ name hud
+ rect 0 0 640 480
+ visible 0
decoration
- forecolor 1 1 1 1
+ forecolor 1.0 1.0 1.0 1.0
style WINDOW_STYLE_SHADER
- background "ui/assets/hud_weaponwindow.tga"
- }
-
- //BANK LABEL
- itemDef
- {
- name banklabel
- text "Bank"
- rect 500 92 53 30
- style WINDOW_STYLE_EMPTY
- textalign ITEM_ALIGN_LEFT
- textalignx 27
- textaligny 22
- textscale 0.45
- textstyle ITEM_TEXTSTYLE_NORMAL
- forecolor 0.219608 0.933333 0 1
- backcolor 0 0 0 0
- visible 1
- decoration
- }
-
- //CREDITS LABEL
- itemDef
- {
- name creditslabel
- text "Credits"
- rect 400 14 53 30
- style WINDOW_STYLE_EMPTY
- textalign ITEM_ALIGN_LEFT
- textalignx 27
- textaligny 22
- textscale 0.6
- textstyle ITEM_TEXTSTYLE_NORMAL
- forecolor 0.219608 0.933333 0 1
- backcolor 0 0 0 0
- visible 1
- decoration
- }
-
- //STAMINA
- itemDef
- {
- name "s"
- rect 121 348 50 5
- visible 1
- decoration
- forecolor 0 0.8 1 1
- textScale 0.0
- special 0.0
- align ITEM_ALIGN_RIGHT
- ownerdraw CG_PLAYER_STAMINA
- }
-
- //CONSOLE
- itemDef
- {
- name "console"
- rect 10 10 320 102
- style WINDOW_STYLE_EMPTY
- visible 1
- decoration
- forecolor 1 1 1 1
- align ITEM_ALIGN_LEFT
- textalignx 0
- textaligny 16
- textscale 0.33
- textstyle ITEM_TEXTSTYLE_NORMAL
- ownerdraw CG_CONSOLE
+ background "ui/assets/hud.tga"
}
- //FPS
+
+ // FPS
itemDef
{
name "fps"
rect 397 48 56 22
style WINDOW_STYLE_EMPTY
- visible 1
+ visible 0
decoration
forecolor 1 1 1 1
align ITEM_ALIGN_RIGHT
@@ -170,13 +71,13 @@
textstyle ITEM_TEXTSTYLE_NORMAL
ownerdraw CG_FPS
}
- //TIMER
+ // TIMER
itemDef
{
name "timer"
rect 417 72 56 22
style WINDOW_STYLE_EMPTY
- visible 1
+ visible 0
decoration
forecolor 1 1 1 1
align ITEM_ALIGN_RIGHT
@@ -186,13 +87,14 @@
textstyle ITEM_TEXTSTYLE_NORMAL
ownerdraw CG_TIMER
}
- //SNAPSHOT
+
+ // SNAPSHOT
itemDef
{
name "snapshot"
rect 300 96 200 22
style WINDOW_STYLE_EMPTY
- visible 1
+ visible 0
decoration
forecolor 1 1 1 1
align ITEM_ALIGN_RIGHT
@@ -202,58 +104,95 @@
textstyle ITEM_TEXTSTYLE_NORMAL
ownerdraw CG_SNAPSHOT
}
- //LAGOMETER
+
+ // LAGOMETER
itemDef
{
name "lagometer"
rect 502 358 132 28
- visible 1
+ visible 0
decoration
- background "ui/assets/hud_lagometer.tga"
+ background "lagometer"
ownerdraw CG_LAGOMETER
}
- //CREDIT
+ // CREDIT LABEL
+ itemDef
+ {
+ name credits
+ rect 489 30 57 10
+ visible 1
+ decoration
+ forecolor 1.0 1.0 1.0 1.0
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/credits.tga"
+ }
+
+ // CREDIT
itemDef
{
name "c"
- rect 502 27 108 44
+ rect 547 25 64 16
visible 1
decoration
- forecolor 1 1 0 1
+ forecolor 0.0 0.8 1.0 1.0
ownerdraw CG_PLAYER_CREDITS_VALUE
}
- //BANK
+ // BANK LABEL
+ itemDef
+ {
+ name credits
+ rect 526 46 38 10
+ visible 1
+ decoration
+ forecolor 1.0 1.0 1.0 1.0
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/bank.tga"
+ }
+
+ // BANK
itemDef
{
name "b"
- rect 577 95 50 20
+ rect 569 46 40 10
visible 1
decoration
- forecolor 1 1 0 1
+ forecolor 0.0 0.8 1.0 1.0
ownerdraw CG_PLAYER_BANK_VALUE
}
- //AMMO
+ // AMMO
itemDef
{
name "a"
- rect 505 414 108 44
+ rect 13 25 64 16
visible 1
decoration
- forecolor 1 1 0 1
+ forecolor 0.0 0.8 1.0 1.0
ownerdraw CG_PLAYER_AMMO_VALUE
}
- //CLIPS
+ // SLASH
+ itemDef
+ {
+ name credits
+ rect 80 29 8 10
+ visible 1
+ decoration
+ forecolor 1.0 1.0 1.0 1.0
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/slash.tga"
+ }
+
+ // CLIPS
itemDef
{
name "c"
- rect 445 443 50 20
+ rect 70 29 40 10
visible 1
decoration
- forecolor 1 1 0 1
+ forecolor 1.0 1.0 1.0 1.0
ownerdraw CG_PLAYER_CLIPS_VALUE
}
@@ -261,21 +200,95 @@
itemDef
{
name "healthok"
- rect 10 410 108 10
+ rect 13 430 64 16
+ visible 0
+ decoration
+ forecolor 0.0 0.8 1.0 1.0
+ ownerdraw CG_PLAYER_HEALTH
+ }
+
+ // HEALTH BAR
+ itemDef
+ {
+ name "health"
+ rect 513 448 97 5
visible 1
decoration
- forecolor 0 0.8 1 1
- textScale 0.0
+ align ITEM_ALIGN_RIGHT
special 0.0
+ textScale 0.0
+ forecolor 0.0 0.8 1.0 1.0
ownerdraw CG_PLAYER_HEALTH_BAR
}
+ // HEALTH BORDER
+ itemDef
+ {
+ name healthborder
+ rect 511 446 101 9
+ visible 1
+ decoration
+ forecolor 1.0 1.0 1.0 1.0
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/healthborder.tga"
+ }
+
+ // CROSS
+ itemDef
+ {
+ name cross
+ rect 500 446 9 9
+ visible 1
+ decoration
+ forecolor 1.0 1.0 1.0 1.0
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/cross.tga"
+ }
+
+ // CROSS BORDER
+ itemDef
+ {
+ name crossborder
+ rect 490 445 12 12
+ visible 0
+ decoration
+ forecolor 1.0 1.0 1.0 1.0
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/crossborder.tga"
+ }
+
+ // STAMINA BAR
+ itemDef
+ {
+ name "s"
+ rect 548 435 62 5
+ visible 1
+ decoration
+ align ITEM_ALIGN_RIGHT
+ special 0.0
+ textScale 0.0
+ forecolor 0.0 0.8 1.0 1.0
+ ownerdraw CG_PLAYER_STAMINA
+ }
+
+ // STAMINA BORDER
+ itemDef
+ {
+ name staminaborder
+ rect 546 433 66 9
+ visible 1
+ decoration
+ forecolor 1.0 1.0 1.0 1.0
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/staminaborder.tga"
+ }
+
// SELECT
itemDef
{
name "select"
rect 240 435 160 32
- visible 1
+ visible 0
decoration
ownerdraw CG_PLAYER_SELECT
}
@@ -284,11 +297,47 @@
itemDef
{
name "selecttext"
- rect 200 170 240 40
+ rect 200 25 240 40
visible 1
decoration
textScale .5
ownerdraw CG_PLAYER_SELECTTEXT
}
+
+ // BANK LABEL
+ itemDef
+ {
+ name banklabel
+ text "Bank"
+ rect 500 92 53 30
+ style WINDOW_STYLE_EMPTY
+ textalign ITEM_ALIGN_LEFT
+ textalignx 27
+ textaligny 22
+ textscale 0.45
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ forecolor 0.219608 0.933333 0 1
+ backcolor 0 0 0 0
+ visible 0
+ decoration
+ }
+
+ // CREDITS LABEL
+ itemDef
+ {
+ name creditslabel
+ text "Credits"
+ rect 400 14 53 30
+ style WINDOW_STYLE_EMPTY
+ textalign ITEM_ALIGN_LEFT
+ textalignx 27
+ textaligny 22
+ textscale 0.6
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ forecolor 0.219608 0.933333 0 1
+ backcolor 0 0 0 0
+ visible 0
+ decoration
+ }
}
}