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-rw-r--r--ui/ingame.menu7
-rw-r--r--ui/ingame_options.menu2
-rw-r--r--ui/loading.menu2
-rw-r--r--ui/main.menu11
-rw-r--r--ui/quitcredit.menu401
-rw-r--r--ui/tremulous_human_hud.menu5
6 files changed, 405 insertions, 23 deletions
diff --git a/ui/ingame.menu b/ui/ingame.menu
index 0f1c630a..a19d529d 100644
--- a/ui/ingame.menu
+++ b/ui/ingame.menu
@@ -39,15 +39,16 @@
itemDef
{
name splashmodel
- rect 0 0 640 56
+ rect 0 -10 640 66
type ITEM_TYPE_MODEL
- style WINDOW_STYLE_EMPTY
+ style WINDOW_STYLE_FILLED
asset_model "models/splash/splash_screen.md3"
model_fovx 32.0
- model_fovy 2.8
+ model_fovy 3.8
model_angle 180
visible 1
decoration
+ backcolor 0 0 0 1
}
itemdef
diff --git a/ui/ingame_options.menu b/ui/ingame_options.menu
index 801dca38..67e7c4aa 100644
--- a/ui/ingame_options.menu
+++ b/ui/ingame_options.menu
@@ -1016,7 +1016,7 @@
name misc
group optionsGrp
type ITEM_TYPE_BIND
- text "Use Object:"
+ text "Use Object/Evolve:"
cvar "+button7"
rect 96 125 192 15
textalign ITEM_ALIGN_RIGHT
diff --git a/ui/loading.menu b/ui/loading.menu
index b48938fa..80718529 100644
--- a/ui/loading.menu
+++ b/ui/loading.menu
@@ -3,7 +3,7 @@
{
assetGlobalDef
{
- cursor "ui/assets/3_cursor2" // cursor
+ cursor "ui/assets/3_cursor3" // cursor
gradientBar "ui/assets/gradientbar2.tga" // gradient bar
fadeClamp 1.0 // sets the fadeup alpha
fadeCycle 1 // how often fade happens in milliseconds
diff --git a/ui/main.menu b/ui/main.menu
index 35a0b633..c367bb00 100644
--- a/ui/main.menu
+++ b/ui/main.menu
@@ -29,17 +29,18 @@
visible MENU_TRUE // Visible on open
focusColor 1 .75 0 1 // Menu focus color for text and items
- onOpen { uiScript stopRefresh ; playlooped "sounds/ui/heartbeat.wav" }
+ onOpen { uiScript stopRefresh ; playlooped "sound/ui/heartbeat.wav" }
onESC { open quit_popmenu }
itemDef
{
name background
rect 0 0 640 480
- style WINDOW_STYLE_FILLED
+ style WINDOW_STYLE_SHADER
backcolor 0 0 0 1
visible 1
decoration
+ background "ui/assets/mainmenu.jpg"
}
itemDef
@@ -59,7 +60,7 @@
itemDef
{
name mainmenu
- text "Play!"
+ text "Play"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
textstyle ITEM_TEXTSTYLE_NORMAL
@@ -124,10 +125,10 @@
itemDef
{
name copyright
- text "Q3A (C) 2000 Id Software Inc. Tremulous (C) 2003 Us."
+ text "Tremulous (C) 2005 darklegion development"
style WINDOW_STYLE_EMPTY
textstyle ITEM_TEXTSTYLE_NORMAL
- textscale .15
+ textscale .25
rect 0 440 640 40
textalign 1
textaligny 32
diff --git a/ui/quitcredit.menu b/ui/quitcredit.menu
index cd9cff97..a6646364 100644
--- a/ui/quitcredit.menu
+++ b/ui/quitcredit.menu
@@ -20,11 +20,12 @@
itemDef
{
name exitclickbox
- style WINDOW_STYLE_FILLED
+ style WINDOW_STYLE_SHADER
rect 0 0 640 480
type ITEM_TYPE_BUTTON
visible 1
backcolor 0 0 0 1
+ background "ui/assets/credits_splash.jpg"
action
{
play "sound/misc/nomenu.wav";
@@ -32,21 +33,399 @@
uiScript "quit"
}
}
+
+ itemDef
+ {
+ name topstripe
+ style WINDOW_STYLE_FILLED
+ rect -5 -5 645 64
+ visible 1
+ backcolor 0 0 0 1
+
+ border WINDOW_BORDER_FULL
+ borderSize 1.5
+ borderColor 1 0 0 1
+ }
+ itemDef
+ {
+ name bottomstripe
+ style WINDOW_STYLE_FILLED
+ rect -5 416 645 485
+ visible 1
+ backcolor 0 0 0 1
+
+ border WINDOW_BORDER_FULL
+ borderSize 1.5
+ borderColor 1 0 0 1
+ }
+
+ itemDef
+ {
+ name "creditstitle"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 320 48 1 1
+ textalign ITEM_ALIGN_CENTER
+ textalignx 0
+ textaligny 0
+ textscale 0.75
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "CREDITS"
+ forecolor 1 1 1 1
+ backcolor 1 0 0 1
+ visible 1
+ decoration
+ }
itemDef
{
- name programming
- group grpidcredit
- rect 0 160 640 30
- textalign 1
- textalignx 320
- textaligny 10
- textscale .35
- text "INSERT CREDITS HERE"
- forecolor 1 1 1 1
+ name "credit1left"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 10 96 1 1
+ textalign ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Tim 'Timbo' Angus"
+ forecolor 1 1 1 1
+ backcolor 1 0 0 1
+ visible 1
+ decoration
+ }
+ itemDef
+ {
+ name "credit1right"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 630 96 1 1
+ textalign ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Programming and Direction"
+ forecolor 1 1 1 1
+ backcolor 0 1 0 1
+ visible 1
+ decoration
+ }
+
+ itemDef
+ {
+ name "credit2left"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 10 128 1 1
+ textalign ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Nick 'jex' Jansens"
+ forecolor 1 1 1 1
+ backcolor 1 0 0 1
+ visible 1
+ decoration
+ }
+ itemDef
+ {
+ name "credit2right"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 630 128 1 1
+ textalign ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Mapping, texturing and 2D artwork"
+ forecolor 1 1 1 1
+ backcolor 0 1 0 1
+ visible 1
+ decoration
+ }
+
+ itemDef
+ {
+ name "credit3left"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 10 160 1 1
+ textalign ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Robin 'OverFlow' Marshall"
+ forecolor 1 1 1 1
+ backcolor 1 0 0 1
+ visible 1
+ decoration
+ }
+ itemDef
+ {
+ name "credit3right"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 630 160 1 1
+ textalign ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Modelling, animation and mapping"
+ forecolor 1 1 1 1
+ backcolor 0 1 0 1
+ visible 1
+ decoration
+ }
+
+ itemDef
+ {
+ name "credit4left"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 10 192 1 1
+ textalign ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Jan 'Stannum' van der Weg"
+ forecolor 1 1 1 1
+ backcolor 1 0 0 1
+ visible 1
+ decoration
+ }
+ itemDef
+ {
+ name "credit4right"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 630 192 1 1
+ textalign ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Texturing and mapping"
+ forecolor 1 1 1 1
+ backcolor 0 1 0 1
+ visible 1
+ decoration
+ }
+
+ itemDef
+ {
+ name "credit5left"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 10 224 1 1
+ textalign ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Mike 'Veda' McInnerney"
+ forecolor 1 1 1 1
+ backcolor 1 0 0 1
+ visible 1
+ decoration
+ }
+ itemDef
+ {
+ name "credit5right"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 630 224 1 1
+ textalign ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Modelling and texturing"
+ forecolor 1 1 1 1
+ backcolor 0 1 0 1
+ visible 1
+ decoration
+ }
+
+ itemDef
+ {
+ name "credit6left"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 10 256 1 1
+ textalign ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Gordon 'Godmil' Miller"
+ forecolor 1 1 1 1
+ backcolor 1 0 0 1
+ visible 1
+ decoration
+ }
+ itemDef
+ {
+ name "credit6right"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 630 256 1 1
+ textalign ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Mapping"
+ forecolor 1 1 1 1
+ backcolor 0 1 0 1
+ visible 1
+ decoration
+ }
+
+ itemDef
+ {
+ name "credit7left"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 10 288 1 1
+ textalign ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "'Who-[Soup]'"
+ forecolor 1 1 1 1
+ backcolor 1 0 0 1
+ visible 1
+ decoration
+ }
+ itemDef
+ {
+ name "credit7right"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 630 288 1 1
+ textalign ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Mapping"
+ forecolor 1 1 1 1
+ backcolor 0 1 0 1
+ visible 1
+ decoration
+ }
+
+ itemDef
+ {
+ name "credit8left"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 10 320 1 1
+ textalign ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Tristan 'jhrx' Blease"
+ forecolor 1 1 1 1
+ backcolor 1 0 0 1
+ visible 1
+ decoration
+ }
+ itemDef
+ {
+ name "credit8right"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 630 320 1 1
+ textalign ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Mapping"
+ forecolor 1 1 1 1
+ backcolor 0 1 0 1
+ visible 1
+ decoration
+ }
+
+ itemDef
+ {
+ name "credit9left"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 10 352 1 1
+ textalign ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Paul 'MoP' Greveson"
+ forecolor 1 1 1 1
+ backcolor 1 0 0 1
+ visible 1
+ decoration
+ }
+ itemDef
+ {
+ name "credit9right"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 630 352 1 1
+ textalign ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Modelling and texturing"
+ forecolor 1 1 1 1
+ backcolor 0 1 0 1
+ visible 1
+ decoration
+ }
+
+ itemDef
+ {
+ name "credit10left"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 10 384 1 1
+ textalign ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Chris 'Dolby' McCarthy"
+ forecolor 1 1 1 1
+ backcolor 1 0 0 1
+ visible 1
+ decoration
+ }
+ itemDef
+ {
+ name "credit10right"
+ group grpidcredit
+ style WINDOW_STYLE_EMPTY
+ rect 630 384 1 1
+ textalign ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 10
+ textscale 0.50
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ text "Sound"
+ forecolor 1 1 1 1
+ backcolor 0 1 0 1
+ visible 1
decoration
- visible 1
}
}
}
diff --git a/ui/tremulous_human_hud.menu b/ui/tremulous_human_hud.menu
index a7e24a5b..59faf981 100644
--- a/ui/tremulous_human_hud.menu
+++ b/ui/tremulous_human_hud.menu
@@ -349,10 +349,11 @@
itemDef
{
name "scanner"
- rect 60 300 520 120
+ rect 164 340 312 72
visible 1
decoration
- background "textures/common/invisible" //FIXME: change to a bunch on concentric circles
+ forecolor 0.0 0.8 1.0 .5
+ background "ui/assets/human/scanner.tga"
ownerdraw CG_PLAYER_HUMAN_SCANNER
}