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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
* Move all non-source-code to assets directory
Tim Angus
2013-01-03
* Make missing default_hud a fatal error
Ben Millwood
2013-01-03
* Remove unused references to bank
Ben Millwood
2013-01-03
* update ingame help a bit
Roman Tetelman
2013-01-03
* Fix text alignment of UI items that display cvar contents
Ben Millwood
2013-01-03
* Scoreboard revamp as per issue 31
Christopher Schwarz
2013-01-03
Fix dragoon barb display on widescreen
Ben Millwood
2013-01-03
* Remove extra trailing newline from admin chat commands (oops)
Ben Millwood
2013-01-03
* trample damage repeat slightly nerfed (50->75)
Roman Tetelman
2013-01-03
* crosshairs now use the center of the rectangle defined by the hud for their...
Roman Tetelman
2013-01-03
* Right-align location field
Ben Millwood
2013-01-03
* basic hud that uses CG_PLAYER_LOCATION (Exclamation)
Roman Tetelman
2013-01-03
* Add hud support for location entities (ownerdraw CG_PLAYER_LOCATION)
Roman Tetelman
2013-01-03
* redo changeset r250 to avoid hardcoding colors
Roman Tetelman
2013-01-03
* more help updates
Roman Tetelman
2013-01-03
* updated help
Roman Tetelman
2013-01-03
* Update README viewvc url
Ben Millwood
2013-01-03
* (bug 3517) connect.menu isn't properly opened on connection
Tim Angus
2013-01-03
Don't need the trail graphics anymore.
Michael Levin
2013-01-03
* Mass driver reverted to upstream (function and effect)
Michael Levin
2013-01-03
* Double number of barb particles for Adv. Dragoon impacts
Michael Levin
2013-01-03
Updated help file.
Michael Levin
2013-01-03
* Disabled mipmaps for crosshair shaders -- should prevent them from going bl...
Michael Levin
2013-01-03
* Lucifer cannon projectile a little bigger with charge
Michael Levin
2013-01-03
* s/r_custom/r_/
Tim Angus
2013-01-03
* Added charge meter to the UI, can be disabled via GUI
Michael Levin
2013-01-03
* Spawn queue displays ordinals ("You are 2nd in the spawn queue")
Michael Levin
2013-01-03
* Reworked the dialog code a bit, removed some redundancies
Michael Levin
2013-01-03
* Shut up some compiler warnings (but not all of them)
Ben Millwood
2013-01-03
Forgot to commit the help menu... :(
Michael Levin
2013-01-03
Updated infopanes.
Michael Levin
2013-01-03
* Turrets back to their "dumb" behavior
Michael Levin
2013-01-03
My occasionally pedantic copyediting of risujin's help menu
Ben Millwood
2013-01-03
* Fixed up credits help page
Michael Levin
2013-01-03
* Started updating infopanes with Badger, need to do more
Michael Levin
2013-01-03
* Turrets are smarter and will fire if they can hit their target rather than ...
Michael Levin
2013-01-03
* Per Lakitu7's suggestion, changed spectator bounding box to match the dretc...
Michael Levin
2013-01-03
Team say prompt now says "Say to team:".
Michael Levin
2013-01-03
* Menus_CloseAll() now takes one argument -- force. This argument determines ...
Michael Levin
2013-01-03
Added armour files to version control.
Michael Levin
2007-12-01
* (bug 3451) Widen name column in scoreboard (thebenmachine)
Tim Angus
2007-11-27
* Remove lots of Q3/Team Arena related code from the UI module
Tim Angus
2007-11-08
* Merge and move text paint functions into ui_shared.c
Tim Angus
2007-11-02
* s/ui_loading/ui_hideCursor/
Tim Angus
2007-10-30
* (bug 3384) Remove server side armoury refresh and replace with UI side
Tim Angus
2007-10-02
* Merge of ioq3-r1189
Tim Angus
2007-09-28
* Remove infopanes stuff, and just store the strings statically
Tim Angus
2007-09-21
* Remove lots and lots of redundant comments
Tim Angus
2007-04-24
* oops, accidentally reverted this file to an older version in rev 925
Tony J. White
2007-04-12
* cg_drawCrosshair now has 3 settings:
Tony J. White
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