diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:24:47 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:58 +0000 |
commit | 4b1bd2babe3c5b37648b987d16225d9f111205ce (patch) | |
tree | ed6ece1bd3c583982ca0f74ecca23315e30a274f /ui | |
parent | c5ad838c31a7d6f5970010fc06d4417bef68dab9 (diff) |
* Reworked the dialog code a bit, removed some redundancies
* Commented out the CMD_* dialog long messages -- probably never accessed from the GUI!
* Converted some more prints into MN_* messages
* Introduced a two-argument 'servermenu' to pass arguments to CG_Menu() -- menus can refer to classes etc now
* Converted UI 'Disable Warning Dialogs' to a multi-item ('no', 'print to console', 'yes')
* Removed some unused dialogs
Diffstat (limited to 'ui')
-rw-r--r-- | ui/ingame_options.menu | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/ui/ingame_options.menu b/ui/ingame_options.menu index 00390713..ae3e3325 100644 --- a/ui/ingame_options.menu +++ b/ui/ingame_options.menu @@ -282,9 +282,10 @@ { name game group optionsGrp - type ITEM_TYPE_YESNO + type ITEM_TYPE_MULTI text "Disable Warning Dialogs:" cvar "cg_disableWarningDialogs" + cvarFloatList { "No" 0 "Print to Console" 1 "Yes" 2 } rect CONTENT_X (CONTENT_Y+(7*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER |