summaryrefslogtreecommitdiff
path: root/ui
diff options
context:
space:
mode:
authorRoman Tetelman <kevlarman@gmail.com>2009-10-03 12:02:11 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:37 +0000
commitdc94850a57da6e2eba3d0dfcb57265c883438d92 (patch)
tree624bb0db80abc1517d01b0da09b07ab128552c53 /ui
parent49068a11006c30cb814104f2a9c5ea5629fc8487 (diff)
* crosshairs now use the center of the rectangle defined by the hud for their position, instead of cg_crosshairX/cg_crosshairY
Diffstat (limited to 'ui')
-rw-r--r--ui/tremulous_common_hud.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/ui/tremulous_common_hud.h b/ui/tremulous_common_hud.h
index e9ddf06c..acdf5120 100644
--- a/ui/tremulous_common_hud.h
+++ b/ui/tremulous_common_hud.h
@@ -185,6 +185,7 @@ itemDef
name "crosshair"
visible MENU_TRUE
decoration
+ rect 320 240 0 0
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .35
ownerdraw CG_PLAYER_CROSSHAIR
}