diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:16:05 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:48 +0000 |
commit | 181f6a9939ddddfc765114319fa14c74f316dd09 (patch) | |
tree | 0dd20c67eb3ec9e2d57dc9e96190cc1597a38d79 /ui | |
parent | 5399133ec251b57770a9adf2010af5547b9af16a (diff) |
* Menus_CloseAll() now takes one argument -- force. This argument determines whether to close all menus or ignore menus that don't respond to CloseAll (via the new dontCloseAll MENU_TRUE attribute).
* ui_messagemode2222 and the like won't activate the teamsay menu
* Say menu will no longer close when the player dies
Diffstat (limited to 'ui')
-rw-r--r-- | ui/say.menu | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/ui/say.menu b/ui/say.menu index bf20d38d..1991eef2 100644 --- a/ui/say.menu +++ b/ui/say.menu @@ -13,7 +13,8 @@ { name say fullScreen MENU_FALSE - visible MENU_TRUE + visible MENU_FALSE + dontCloseAll MENU_TRUE rect X Y W H aspectBias ALIGN_LEFT focusColor 1 1 1 1 |