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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:19:05 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:14:52 +0000
commit5e46c5258c1999af57f2589a6cead5682af6ca5d (patch)
tree7f1ded1b916f9a74212f5bb169a40508675dc654 /ui
parent16289f1b853e5da3f944045e191d465857110fad (diff)
* Turrets are smarter and will fire if they can hit their target rather than when perfectly aligned
* Also added two turret params: spin duration and spin down time which give finer control over turret behavior (set their values to minimum) * Fixed some patch problems, spacing and duplicate code * Fixed Sprint/Dodge binding through menu * Tutorial text size shrunk * ALL clients lose their credits entirely when switching teams
Diffstat (limited to 'ui')
-rw-r--r--ui/tremulous_common_hud.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/tremulous_common_hud.h b/ui/tremulous_common_hud.h
index d7e497de..d3208483 100644
--- a/ui/tremulous_common_hud.h
+++ b/ui/tremulous_common_hud.h
@@ -37,7 +37,7 @@ itemDef
forecolor 1 1 1 0.35
textalign ALIGN_LEFT
textvalign VALIGN_TOP
- textscale 0.4
+ textscale 0.3
textstyle ITEM_TEXTSTYLE_NORMAL
ownerdraw CG_TUTORIAL
}