diff options
Diffstat (limited to 'ui')
-rw-r--r-- | ui/help.txt | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/ui/help.txt b/ui/help.txt index fefc3710..e02533ba 100644 --- a/ui/help.txt +++ b/ui/help.txt @@ -9,7 +9,7 @@ "We can also be reached on Freenode IRC:\n" "#mercenariesguild" } - "^3Release Notes r201^7" + "^3Release Notes r276^7" { "See source.mercenariesguild.net for details." } @@ -44,7 +44,7 @@ "Human Buildables" { "While turrets now have a small spin up delay before firing, they have " - "increased damage output.\n\n" + "increased range and damage output.\n\n" "To protect against small Aliens getting inside " "the base, build Tesla Generators at Stage 3. Tesla Generators no longer " "require the Defense Computer to function. Instead, the Defense Computer " @@ -53,21 +53,22 @@ } "Human Weapons" { + "Most of the human projeciles have a small volume now, making them more " + "effective against smaller targets.\n" "The Lucifer Cannon projectile can be fired faster but now takes longer " "to charge. You will be able to hear your teammates overcharge " "their Lucifer Cannon.\n\n" "The Flamer projectile now gains more of the velocity of its wielder, " "making it easier to chase down aliens without burning yourself to a " - "crisp" + "crisp." } "Lag Correction" { "While the Tremulous implementation of Neil Toronto's unlagged is " "becoming widely accepted, MGDev also implements client-side improvements " - "not possible in 1.1 servers. Because attacking is more " - "accurate on account of lag correction, Humans no longer need to lead " - "their weapons and Alien ranges and attack widths have generally been " - "decreased." + "not possible in 1.1 servers. For those who insist on leading their " + "attacks, setting cg_unlagged to 0 will disable backward reconcilliation " + "on your hitscan weapons." } "Marauder" { @@ -124,6 +125,6 @@ "Michael ''Risujin'' Levin\n" "Ben Millwood (''benmachine'')\n" "Chris ''Lakitu7'' Schwarz\n" - "Roman ''Kevlarman'' Tetelman\n" + "Roman ''kevlarman'' Tetelman\n" } } |