summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2014-06-17Fix upside-down SSAO.SmileTheory
2014-06-17#5999: OpenGL2: Don't use lightall shader with deforms or adjustColorsForFog.SmileTheory
2014-06-17#6004: OpenGL2: Make any CGEN_LIGHTING_DIFFUSE stages use lightall shader.SmileTheory
2014-06-17Fix "bind <key>" message for unbound keysZack Middleton
2014-06-17Fix OpenAL music stop issues using stream stop codeZack Middleton
2014-06-17Remove 5 unused variables from make-macosx scriptsZack Middleton
2014-06-17Fix text getting appended to vid_restart in command bufferZack Middleton
2014-06-17Fix creating symlinks in make-macosx-app.shZack Middleton
2014-06-17Fix bind commands getting run when closing UIZack Middleton
2014-06-17Add assignment below declarations otherwise compiling fails with msvcHenry Stratmann III
2014-06-17Fix Windows server history scrollingZack Middleton
2014-06-17Misc fixes to IBO code to correctly use sizeof(glIndex_t)Anthony Pesch
2014-06-17Makefile builds fall back to traditional archiving when Mac OS X application ...jeremiah sypult
2014-06-17Fix make-macosx-app.sh to make bundle on non-Mac OS X platformsjeremiah sypult
2014-06-17Another pass at the Mac OS X make scripts.jeremiah sypult
2014-06-17make-macosx-app.sh doesn't trust the output of 'which', so check for a hard-c...jeremiah sypult
2014-06-17make-macosx-app.sh supports systems without libtool, part 2jeremiah sypult
2014-06-17make-macosx-app.sh supports systems without libtooljeremiah sypult
2014-06-17Updated Makefile to only build release OS X app bundlesjeremiah sypult
2014-06-17make-macosx-app.sh should use /bin/bash and not /bin/shjeremiah sypult
2014-06-17make-macosx-app.sh using single '=' comparisonsjeremiah sypult
2014-06-17fix bug in make-macosx-app.sh with older shellsjeremiah sypult
2014-06-17bug 5986 - Configure jenkins to spit out mac .app https://bugzilla.icculus.or...jeremiah sypult
2014-06-17out seems to be unnecessarily large for one byte per pixelmorturp
2014-06-17Remove unused models from server_tZack Middleton
2014-06-17SDL Mouse Button clean upZack Middleton
2014-06-17(bug #5984) Unload renderer libZack Middleton
2014-06-17Free Team Arena fonts/fontImage_X.dat bufferZack Middleton
2014-06-17Prevent the skip of the glyph if it does not fitmorturp
2014-06-17Fix r_mergeLightmaps 0 crashing OpenGL2 rendererZack Middleton
2014-06-17Fix r_nocurves in OpenGL2 rendererZack Middleton
2014-06-17Fix r_speeds 4 in OpenGL2 rendererZack Middleton
2014-06-17Fix IQM tess buffer overflowZack Middleton
2014-06-17Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexesZack Middleton
2014-06-17Don't try to fog flares with fogNum 0Zack Middleton
2014-06-17Rate limit getchallengeTim Angus
2014-06-17Allow adjusting VoIP gain and mute during demo playbackZack Middleton
2014-06-17Make COM_ParseWarning report starting line number of multi-line tokensZack Middleton
2014-06-17Improve warning for shader missing opening braceZack Middleton
2014-06-17Check for shaders without closing braceZack Middleton
2014-06-17Fix setting COM_Parse current line numberZack Middleton
2013-07-17Merge pull request #2 from morturp/patch-1Tim Angus
2013-07-17ui_shared.c needs to be compiled separately for the cgame modulemorturp
2013-05-31Merged ioq3 6c4d010f29cefcad1e7794674ad4a0e50d962122Tim Angus
2013-05-31Fix null model axis disappearing if sky is in viewZack Middleton
2013-05-31Catch more bad shader syntax casesZack Middleton
2013-05-31fix some OOB enumerator usages/dev/humancontroller
2013-05-31clean up return statements a bit more/dev/humancontroller
2013-05-31drop some useless return statements/dev/humancontroller
2013-05-31reduce the amount of compiler warnings for variable shadowing/dev/humancontroller