summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2013-01-12More intelligent exponentiation in strtod/strtol (#5487) - patch by Ben MillwoodThilo Schulz
2013-01-12Support building on cygwin with cross-make-mingw*.sh (#5405) - patch by q3urt...Thilo Schulz
2013-01-12prevent using getinfo as an amplifier for DDOS attacks (#5678). Patch by DevHCThilo Schulz
2013-01-12Fixed fatal error ("OP_BLOCK_COPY out of range!") when using qvms on Mac OS X...Zack Middleton
2013-01-12- Have NET_Sleep work with Windows' INVALID_SOCKET again... - Use SOCKET_ERRO...Zack Middleton
2013-01-12#5672 - Fixed incorrect type usage in NET_Sleep(), patch from Özkan Sezer.Zack Middleton
2013-01-12static-ize inline functions for Clang/LLVMZack Middleton
2013-01-12more '\n' businessZack Middleton
2013-01-12when interacting with QVMs, Clang/LLVM requires the standard use of the va_*(...Zack Middleton
2013-01-12fix a WRONG size argument to a memset() call found by Clang/LLVMZack Middleton
2013-01-12remove a bunch of superfluous formatting callsZack Middleton
2013-01-12rename trap_Printf() to trap_Print() in the game module, as that function has...Zack Middleton
2013-01-12Removed 0xAD character, from /dev/humancontroller.Zack Middleton
2013-01-12Fixed typo in README from r2275.Zack Middleton
2013-01-12Fixed comment in server.h (ent->v.absmax to ent->r.absmax).Zack Middleton
2013-01-12Added execq to README.Zack Middleton
2013-01-12Only have bots issue vtaunt commands in Team Arena.Zack Middleton
2013-01-12Let's actually use MOD_CHAINGUN! From Ensiform.Zack Middleton
2013-01-12Made more code for Team Arena be inside ifdef MISSIONPACK, from Ensiform.Zack Middleton
2013-01-12REFACTOR [anough to enough]Zack Middleton
2013-01-12Removed unneeded va() and use CG_Error instead of trap_Error in cgame. Found ...Zack Middleton
2013-01-12REFACTOR [reletive -> relative]Zack Middleton
2013-01-12REFACTOR [a vs an]Zack Middleton
2013-01-12never set groundEntityNum to -1, use ENTITYNUM_NONE insteadZack Middleton
2013-01-12REFACTORZack Middleton
2013-01-12fix some typosZack Middleton
2013-01-12remove a bunch of unused stuff from gameZack Middleton
2013-01-12bring some freeish()ing operations ahead from after Errorish() callsZack Middleton
2013-01-12add a missing '\n', remove some unwanted onesZack Middleton
2013-01-12non-missionpack build throws up a few "0" plumsZack Middleton
2013-01-12add missing commands to autocompletitionZack Middleton
2013-01-12add the "execq" command, a more quiet version of the "exec" command in exec/e...Zack Middleton
2013-01-12fix IPv6-only operation of Windows binariesZack Middleton
2013-01-12fix wrong socket ID comparison, from /dev/humancontrollerZack Middleton
2013-01-12Call sound files 'audio' not 'wav' in debug messages.Zack Middleton
2013-01-12Cleaned up game server command usage messages.Zack Middleton
2013-01-12CVE-2012-3345Zachary Slater
2013-01-12Removed unnessicary "!!".Zack Middleton
2013-01-12In CheckTeamLeader, make sure to only set one client as team leader. Reported...Zack Middleton
2013-01-12gcc 4.0 specification on mac build scriptZachary Slater
2013-01-12Don't use local SDL headers on Linux (need system sdl-config and SDL library ...Zack Middleton
2013-01-12#5503 - SIGSEGV with r_vertexlight 1 in missionpack (patch by Serge Belyshev).Zack Middleton
2013-01-12Fixed two issues pointed out in a PVS-Studio static code analyzer article (bu...Zack Middleton
2013-01-12#5462 - do not require clients to have a matching qagame.qvm (adapted from Op...Zack Middleton
2013-01-12Fix (#5312) introduced by rev 2103Thilo Schulz
2013-01-12Missing a - in the CC lineZachary Slater
2013-01-12specifying gcc to see if that fixes the mac build...Zachary Slater
2013-01-12Minor hack to SDL headers for building on Linux.Ryan C. Gordon
2013-01-12updating SDL includes to 1.2.15 Listen to this if this doesn't work out prope...Zachary Slater
2013-01-12updating mac SDL stuff to 1.2.15Zachary Slater