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2013-01-03* Fix a bug in listmaps (Rezyn)Christopher Schwarz
2013-01-03* Fix the mara+ zap repeat-rate being infinitely long if you kept mashing ↵Christopher Schwarz
the button before the timer was up - If you've been unable to hit anything with the zap for mysterious reasons, this was probably why * Remove some vestigal code from previous zap rewrites that was causing the above
2013-01-03* Fix for another bug where setlevel sets to the wrong person (Undeference, ↵Christopher Schwarz
Rezyn)
2013-01-03* Prevent projectiles from hitting map triggers (Roman Tetelman)Christopher Schwarz
2013-01-03* Fix for lonely buildables dividing by zeroBen Millwood
2013-01-03* Fix from ioq3-r1731Tim Angus
2013-01-03* Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ↵Christopher Schwarz
shouldn't be in trunk
2013-01-03* Indent wrapped chat lines to avoid potential imitation exploitsTim Angus
2013-01-03* When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text ↵Christopher Schwarz
in the prompt to "Command:" when appropriate, so the user can tell that their text will not be sent as chat but executed instead. (tjw)
2013-01-03* Make server browser sort colours less bright and fix default sort column ↵Tim Angus
(Rezyn0)
2013-01-03* Fix colour codes not being propogated across lines in some cases (Rezyn0)Tim Angus
2013-01-03* Tidy up ingame menuTim Angus
2013-01-03* WhitespaceTim Angus
2013-01-03* (bug 4321) Resort in-game options menu; add more show/hide options (wireddd)Christopher Schwarz
2013-01-03* Don't send game statistics when cheats are enabledChristopher Schwarz
2013-01-03* Merge ioq3-r1715Tim Angus
2013-01-03* Tidy up news menuTim Angus
2013-01-03* Remove unused admin flag TEAMCHATCMDM. Kristall
2013-01-03* Fix for listmaps command misbehaving when searching for something that ↵Christopher Schwarz
returns zero results (Rezyn)
2013-01-03* Fix text wrapping... againTim Angus
2013-01-03* Fix news menu not closing on escape (thanks Undeference)Christopher Schwarz
2013-01-03* Updates to ui/help.txt (the in-game help menu). In the future, it needs to ↵Christopher Schwarz
be rewritten to be more for first-time players than for 1.1 players, but at least this is more complete and up to date for now :)
2013-01-03* Fix changemap by moving it in the list so bsearch can find itChristopher Schwarz
* Rename help to adminhelp to be less confusing now that admin commands look the same as regular commands * Rename admin flags "help"->"adminhelp" and "map"->"changemap" for consistency
2013-01-03* OopsTim Angus
2013-01-03* Add /listmaps command so people can stop guessing when they're trying to ↵Christopher Schwarz
do /callvote map/nextmap (Rezyn)
2013-01-03* Add ITEM_TYPE_SAYFIELD which is like ITEM_TYPE_EDITFIELD but with ↵Tim Angus
different focus behaviour
2013-01-03* Layout the location display correctlyTim Angus
2013-01-03* Remove the colours from the warmup warningTim Angus
2013-01-03* Do 1879 (tabbing out of an editfield hides the mouse) in a different way ↵Christopher Schwarz
that doesn't partly break r1837 (tab, uparrow, downarrow sends chat text)
2013-01-03* Fix a bug with command concatenation with commands entered from the chat uiM. Kristall
2013-01-03* And anotherM. Kristall
2013-01-03* Correct some more messagesM. Kristall
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
* Admin commands are just like all other commands now: no more ! ("!map" was renamed to "changemap" since "map" already exists) * Text in the chat ui beginning with / or \ is treated as a command unless ui_chatCommands = 0 (default 1)
2013-01-03* Stop using numeric constants in logs because they are unreliable (log parsersM. Kristall
will need to be updated)
2013-01-03* Remove unnecessary stuffM. Kristall
2013-01-03* Fix a bug that would prevent banning by name in most casesM. Kristall
* When banning by name and there are multiple matches, do not print every match for a given player * The message indicating a ban hit has been updated * Match namelog entries to players only by GUID, allowing for a single player reconnecting from a different IP address * Remove the remaining GUID stub display
2013-01-03* WhitespaceTim Angus
2013-01-03* Fix a bug that allowed building multiple reac/om (Roman Tetelman)Christopher Schwarz
2013-01-03* Fix several broken/segfaulting cases of the !setlevel command (Rezyn)Christopher Schwarz
2013-01-03* Fix tabbing away from an edit field hiding the mouse cursorTim Angus
2013-01-03* Tutorial text no longer prints how to use a buildable if you aren't near a ↵Christopher Schwarz
usable buildable * Tutorial text explains low-stamina states
2013-01-03* Request MOTD upon getting server list, instead of just when connecting to ↵Christopher Schwarz
a server, so that someone might actually see it sometime :)
2013-01-03* Fix buffer-safety issues in the download prompt codeChristopher Schwarz
2013-01-03* The "winner" item in teamscore.menu needed an ITEM_TYPE_TEXTChristopher Schwarz
2013-01-03* Remove a redundant condition (thanks Ensiform)M. Kristall
2013-01-03* Fix news menu line wrapping to not break horribly when using a widescreen ↵Christopher Schwarz
resolution (thanks Tuples)
2013-01-03* Fix the client News menu function, broken by a new filesystem check ↵Christopher Schwarz
introduced in the ioq3 merge
2013-01-03* Don't draw crosshair during intermissionChristopher Schwarz
2013-01-03* Fix projectiles being nudged incorrectly during demos (Roman Tetelman)Christopher Schwarz
2013-01-03* Remove arbitrary limitations on admin data by replacing fixed-size arrays withM. Kristall
linked lists This fixes memory leaks with most !readconfig errors