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zittrig-4
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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
Smooth regeneration
Ben Millwood
2013-01-03
* Change EXEC_NOW to EXEC_APPEND
M. Kristall
2013-01-03
* Revert 89f3c2786ab64bef0213aa97481b39ec4d68884a. so it won't conflict with...
Roman Tetelman
2013-01-03
Fix dragoon barb display on widescreen
Ben Millwood
2013-01-03
* Bring back g_maxGameClients (thanks kevlarman)
M. Kristall
2013-01-03
* release build points from structures killed by deconstructed eggs instantly
Roman Tetelman
2013-01-03
* fix for not being able to sell ckit while repairing (fixes #21)
Roman Tetelman
2013-01-03
* Make medistation remove poison from all players that come in contact with it
Roman Tetelman
2013-01-03
* remove hovel (fixes #26) (todo: go back and actually remove the code)
Roman Tetelman
2013-01-03
Simplifications in generate-diff.sh
Ben Millwood
2013-01-03
* it's no longer possible to callteamvote admitdefeat after having passed
Roman Tetelman
2013-01-03
* fix for stamina sometimes being drained when sprinting and walking at
Roman Tetelman
2013-01-03
* Reduced pounce range 64->54
Asa Kravets
2013-01-03
I am a proper noob.
Ben Millwood
2013-01-03
BP Queuing system
Ben Millwood
2013-01-03
* shut up annoying noise when aiming ckit on build timer at damaged buildables
Roman Tetelman
2013-01-03
* fix compiler warning
Roman Tetelman
2013-01-03
* ckit repairs automatically without having to press mouse2 (fixes issue #3)
Roman Tetelman
2013-01-03
* Revert stagedowns (fixes #2)
Roman Tetelman
2013-01-03
* allow repeaters to be built in range of the reactor (but not other repeaters)
Roman Tetelman
2013-01-03
* fix a race condition that causes a team to lose two stages instead of one (...
Roman Tetelman
2013-01-03
* fix for location not updating while following a player (reported by megatog...
Roman Tetelman
2013-01-03
* Don't play EV_FALL_FAR sound if dead
Ben Millwood
2013-01-03
* aliens were getting the wrong hitsound when attacking human buildables
Roman Tetelman
2013-01-03
* Fix out of bounds error
M. Kristall
2013-01-03
* Fix a minor oops in thirdperson pitch angle clamping code.
Christopher Schwarz
2013-01-03
* More thirdperson follow and shoulder-cam stuff:
Christopher Schwarz
2013-01-03
* Remove another pointless va()
M. Kristall
2013-01-03
* Fix compiler warning about G_FindOvermind
Ben Millwood
2013-01-03
* Allow boosters to give poison within the first 30 seconds of the game
Ben Millwood
2013-01-03
* Add spec yaw tracking to shoulder cam
Christopher Schwarz
2013-01-03
* Almost completely redo the meat of the thirdperson spec code again
Christopher Schwarz
2013-01-03
* Remove SS_INFESTING and PM_SPINTERMISSION since they were not used
Ben Millwood
2013-01-03
* Fix the thirdperson view that automatically occurs when dead (still has the...
Christopher Schwarz
2013-01-03
* More thirdpersonspec tweaks and fixes - fix dead cam, don't follow players'...
Christopher Schwarz
2013-01-03
* typo
Christopher Schwarz
2013-01-03
* Update thirdpersonspec to rotate around the correct axis and fix the FOV.
Christopher Schwarz
2013-01-03
* more thirdpersonspec fixes (Lakitu7)
Roman Tetelman
2013-01-03
* fix to players spawning in 3rd person and hopefully spawn queue blocking
Roman Tetelman
2013-01-03
* fix stage counter AGAIN
Roman Tetelman
2013-01-03
* from __future__ import thirdpersonspec (Lakitu7)
Roman Tetelman
2013-01-03
* stagedown logging code
Roman Tetelman
2013-01-03
* Booster was providing extra regeneration without an overmind present (bob)
Roman Tetelman
2013-01-03
Bumped dretch movement speed 1.3 -> 1.4
Asa Kravets
2013-01-03
* Fix some array bounds checks in map rotation system
Ben Millwood
2013-01-03
* missing eventnames and extra DEBUGNAME things
Ben Millwood
2013-01-03
* Add BG_EventName and use it to simplify a series of debugging messages
Ben Millwood
2013-01-03
* Fix minor omission in !help kick (das-Iro)
Christopher Schwarz
2013-01-03
* Remove extra trailing newline from admin chat commands (oops)
Ben Millwood
2013-01-03
* Dretch damage/repeat changed 24/500 -> 36/700
Asa Kravets
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