Age | Commit message (Expand) | Author |
2016-04-07 | Copy msvc11 build changes to msvc10 | Zack Middleton |
2016-04-07 | Fix mscv11 libcurl include path | Zack Middleton |
2016-04-07 | Fix msvc11 x86_64 runtime | Zack Middleton |
2016-04-07 | Update msvc10 renderer filenames (copied from msvc11) | Zack Middleton |
2016-04-07 | Ignore MSVC non-project files | Zack Middleton |
2016-04-07 | Remove MSVC user configuation files | Zack Middleton |
2016-04-07 | Fix (unused) watertype checks in PM_WaterMove | Tobias Kuehnhammer |
2016-04-07 | Fix va_list warning | Pan7 |
2016-04-07 | Add missing qcurl handle cleanup | Pan7 |
2016-04-07 | Return the result from qcurl_easy_setopt_warn | Tim Angus |
2016-04-07 | qcurl_multi_cleanup check | Pan7 |
2016-04-07 | qcurl_easy_setopt dev warning | Pan7 |
2016-04-07 | qcurl_multi_strerror not curl_multi_strerror | Pan7 |
2016-04-07 | qcurl_multi_remove_handle check | Pan7 |
2016-04-07 | Fix 'Invalid architecture' message in make-macosx-app.sh | Zack Middleton |
2016-04-07 | SDL_GL_SetSwapInterval() check | Pan7 |
2016-04-07 | SDL_GetWindowDisplayIndex() check2 | Pan7 |
2016-04-07 | Added SDL_GetError() | Pan7 |
2016-04-07 | Added SDL_GetError() | Pan7 |
2016-04-07 | SDL_CreateWindow NULL check | Pan7 |
2016-04-07 | SDL_GetWindowDisplayIndex check | Pan7 |
2016-04-07 | SDL_SetWindowGammaRamp check | Pan7 |
2016-04-07 | SDL_FALSE/TRUE for SDL_SetWindowGrab | Pan7 |
2016-04-07 | SDL_Init zero check | Pan7 |
2016-04-07 | build: if tput fails, fall back to a reasonable text width | Simon McVittie |
2016-04-07 | build: define ARCH_STRING in Makefile on Linux and other GNU platforms | Simon McVittie |
2016-04-07 | build: canonicalize all ARM variants to "arm", matching q_platform.h | Simon McVittie |
2016-04-07 | Makefile: confine $(LIB) to the one platform that needs it, namely irix64 | Simon McVittie |
2016-04-07 | Fix handling too many teams in Team Arena UI | Zack Middleton |
2016-04-07 | Remove logically dead code from CL_GetServerStatus | Zack Middleton |
2016-04-07 | Fix cgs.teamVoteString buffer overflow in CG_ConfigStringModified | Zack Middleton |
2016-04-07 | Fix alloc size for default skin and single shader skin | Zack Middleton |
2016-04-07 | Remove logically dead code in R_CheckFBO | Zack Middleton |
2016-04-07 | Don't segfault in FS_CreatePath when there are no path seperators | Zack Middleton |
2016-04-07 | Make more vm_x86 macros use braces so they work with if blah run macro | Zack Middleton |
2016-04-07 | Fix range checks for numBorders in CM_AddFacetBevels | Zack Middleton |
2016-04-07 | Backport ignoring values outside lightgrid to OpenGL1 | Zack Middleton |
2016-04-07 | Fix OpenGL2 ignoring last light grid point on each axis | Zack Middleton |
2016-04-07 | Remove unused fpucw from snapvector.asm | Zack Middleton |
2016-04-07 | Fix server_compile.sh to exit after completed | Zack Middleton |
2016-04-07 | server_compile.sh & start_server.sh for Linux ioq3 sysadmins | Zachary J. Slater |
2016-04-07 | Fix Windows file list extension check | Zack Middleton |
2016-04-07 | Don't fog 3D crosshair sprite | Zack Middleton |
2016-04-07 | Apply greyscaling to fog blocks | Zack Middleton |
2016-04-07 | Fix CGame CG_WaterLevel() comparisons | Zack Middleton |
2016-04-07 | Fix CG_WaterLevel() checks for waterlevel 2 and 3 | Zack Middleton |
2016-04-07 | Add support for Aarch64 (ARM64) | Martin Michlmayr |
2016-04-07 | Fix abs() being used for float in cl_input.c | Zack Middleton |
2016-04-07 | Fix abs() being used for long int in l_precomp.c | Zack Middleton |
2016-04-07 | Make cinematic times be int like CL_ScaledMilliseconds | Zack Middleton |