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AgeCommit message (Expand)Author
2013-01-03Only regenerate health while aliveBen Millwood
2013-01-03Removing some unused variables and functionsBen Millwood
2013-01-03Smooth regenerationBen Millwood
2013-01-03* Change EXEC_NOW to EXEC_APPENDM. Kristall
2013-01-03* Revert 89f3c2786ab64bef0213aa97481b39ec4d68884a. so it won't conflict with...Roman Tetelman
2013-01-03Fix dragoon barb display on widescreenBen Millwood
2013-01-03* Bring back g_maxGameClients (thanks kevlarman)M. Kristall
2013-01-03* release build points from structures killed by deconstructed eggs instantlyRoman Tetelman
2013-01-03* fix for not being able to sell ckit while repairing (fixes #21)Roman Tetelman
2013-01-03* Make medistation remove poison from all players that come in contact with itRoman Tetelman
2013-01-03* remove hovel (fixes #26) (todo: go back and actually remove the code)Roman Tetelman
2013-01-03Simplifications in generate-diff.shBen Millwood
2013-01-03* it's no longer possible to callteamvote admitdefeat after having passedRoman Tetelman
2013-01-03* fix for stamina sometimes being drained when sprinting and walking atRoman Tetelman
2013-01-03* Reduced pounce range 64->54Asa Kravets
2013-01-03I am a proper noob.Ben Millwood
2013-01-03BP Queuing systemBen Millwood
2013-01-03* shut up annoying noise when aiming ckit on build timer at damaged buildablesRoman Tetelman
2013-01-03* fix compiler warningRoman Tetelman
2013-01-03* ckit repairs automatically without having to press mouse2 (fixes issue #3)Roman Tetelman
2013-01-03* Revert stagedowns (fixes #2)Roman Tetelman
2013-01-03* allow repeaters to be built in range of the reactor (but not other repeaters)Roman Tetelman
2013-01-03* fix a race condition that causes a team to lose two stages instead of one (...Roman Tetelman
2013-01-03* fix for location not updating while following a player (reported by megatog...Roman Tetelman
2013-01-03* Don't play EV_FALL_FAR sound if deadBen Millwood
2013-01-03* aliens were getting the wrong hitsound when attacking human buildablesRoman Tetelman
2013-01-03* Fix out of bounds errorM. Kristall
2013-01-03* Fix a minor oops in thirdperson pitch angle clamping code.Christopher Schwarz
2013-01-03* More thirdperson follow and shoulder-cam stuff:Christopher Schwarz
2013-01-03* Remove another pointless va()M. Kristall
2013-01-03* Fix compiler warning about G_FindOvermindBen Millwood
2013-01-03* Allow boosters to give poison within the first 30 seconds of the gameBen Millwood
2013-01-03* Add spec yaw tracking to shoulder camChristopher Schwarz
2013-01-03* Almost completely redo the meat of the thirdperson spec code againChristopher Schwarz
2013-01-03* Remove SS_INFESTING and PM_SPINTERMISSION since they were not usedBen Millwood
2013-01-03* Fix the thirdperson view that automatically occurs when dead (still has the...Christopher Schwarz
2013-01-03* More thirdpersonspec tweaks and fixes - fix dead cam, don't follow players'...Christopher Schwarz
2013-01-03* typoChristopher Schwarz
2013-01-03* Update thirdpersonspec to rotate around the correct axis and fix the FOV.Christopher Schwarz
2013-01-03* more thirdpersonspec fixes (Lakitu7)Roman Tetelman
2013-01-03* fix to players spawning in 3rd person and hopefully spawn queue blockingRoman Tetelman
2013-01-03* fix stage counter AGAINRoman Tetelman
2013-01-03* from __future__ import thirdpersonspec (Lakitu7)Roman Tetelman
2013-01-03* stagedown logging codeRoman Tetelman
2013-01-03* Booster was providing extra regeneration without an overmind present (bob)Roman Tetelman
2013-01-03Bumped dretch movement speed 1.3 -> 1.4Asa Kravets
2013-01-03* Fix some array bounds checks in map rotation systemBen Millwood
2013-01-03 * missing eventnames and extra DEBUGNAME thingsBen Millwood
2013-01-03 * Add BG_EventName and use it to simplify a series of debugging messagesBen Millwood
2013-01-03* Fix minor omission in !help kick (das-Iro) Christopher Schwarz