Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Under certain circumstances, already "disconnected" clients can disconnect | M. Kristall | |
2013-01-03 | * When a buildable is killed by the egg spawn bbox hax (building something ↵ | Christopher Schwarz | |
too close to an egg), attribute that death to the builder so the points are not queued. (thanks CU|Ams) | |||
2013-01-03 | * Fix alien builders not receiving score when tremded is running in ↵ | Christopher Schwarz | |
vm_game=0 (thanks Exclamation, kevlarman) | |||
2013-01-03 | * Fix the instant-return of BP from TKs of Repeaters (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Print a warning when a menu file is not found | Ben Millwood | |
* Remove references to menu files that no longer exist | |||
2013-01-03 | * (bug 3960) Don't exec team configs when restarting cgame (e.g. vid_restart) | Ben Millwood | |
* Allow team configs to contain spaces | |||
2013-01-03 | * Exempt MOD_NOCREEP and MOD_REPLACE from being affected by ↵ | Christopher Schwarz | |
g_friendlyBuildableFire and from triggering DCC warnings * Attribute damage for MOD_REPLACE to the deconner (forgot to do this in the last commit) * Return to not printing buildable destroy messages for human no-power structure deaths (MOD_NOCREEP) because they're really confusing (they're still logged though). * Various code style/formatting changes (msk) | |||
2013-01-03 | * Queue BP according to the proportion of damage that came from ↵ | Christopher Schwarz | |
not-friendly-fire (e.g. things killed entirely by FF have their BP returned instantly, and those killed by enemies/other have their BP queued, and others split accordingly) * Human buildings dying from no power now uses MOD_NOCREEP instead of MOD_SUICIDE * Attribute deaths caused by nopower, nocreep, and human buildable blowup-chain-reactions to the person that killed the egg/power/original building that started the chain * Minor cleanups of unused functions/variables | |||
2013-01-03 | * (bug 4573) Use markdecon (instant of instant-decon) when buildings are ↵ | Christopher Schwarz | |
unpowered but are about to be powered by a currently-building | |||
2013-01-03 | * (bug 4582) Another bad userinfo fix | Christopher Schwarz | |
2013-01-03 | * Revert revision 1996, which removed a feature which "looked like an obvious | M. Kristall | |
bug" | |||
2013-01-03 | * (bug 3243) /notarget cheat extended to buildables (thanks benmachine) | Christopher Schwarz | |
2013-01-03 | * Fix incorrect entitynum logged in destructions by <world> (thanks Rezyn) | Christopher Schwarz | |
2013-01-03 | * (bug 4575) CMD_CHEAT_TEAM gives the wrong error message (thanks Oops) | Ben Millwood | |
2013-01-03 | * (bug 4538) Unpowered marked buildables are not ignored when freeing build ↵ | Christopher Schwarz | |
points (Rezyn) | |||
2013-01-03 | * (bug 4325) Last spawn deconstruction check ignores available marked build ↵ | Christopher Schwarz | |
points (Rezyn) | |||
2013-01-03 | * Fix handling of invalid userinfo | Christopher Schwarz | |
2013-01-03 | * Revert revision 1965 and parts of revisions 1962 and 1966 since muted players | M. Kristall | |
should be allowed to join/switch teams | |||
2013-01-03 | * (bug 4572) Better control over random particle displacement | Ben Millwood | |
(in part thanks to Who-[Soup]) | |||
2013-01-03 | * Add strtod and strtol to bg_lib.c | Ben Millwood | |
2013-01-03 | * No-votes were not being handled properly | M. Kristall | |
2013-01-03 | * Fix a bug preventing IP bans from matching | M. Kristall | |
2013-01-03 | * (bug 4561) Color is leaked in namelog (adressedeoops@gmail.com) | M. Kristall | |
2013-01-03 | * (bug 4562) Prevent colour leaking on unknown obituaries (thanks Oops) | Ben Millwood | |
2013-01-03 | * Put back some grenade bounce code that was not actually redundant after ↵ | Christopher Schwarz | |
all (was removed in r1977) | |||
2013-01-03 | Balance changes | Asa Kravets | |
* Marauder bounding box increased 44x44x34 -> 46x46x36 * Advanced marauder bouding box increased 48x48x38 -> 50x50x40 * Tesla range increased 150 -> 200 * Flamer knockback increased 1.0 -> 2.0 * Shotgun damage/pellet count changed 4/14 -> 5/11 * Basilisk gas repeat decreased 2500 -> 2000 | |||
2013-01-03 | * Squeeze eFlags back into 16 bits | Ben Millwood | |
2013-01-03 | * Apply the fix in r1917 to another case | Ben Millwood | |
* Excise some redundant bounce code | |||
2013-01-03 | * Do not separately log fake destructions of marked structures (from r1961) | M. Kristall | |
2013-01-03 | * Use bitmasks instead of arrays for keeping track of whether/how a player voted | M. Kristall | |
2013-01-03 | * Prevent people from reconnecting so they can call more votes | M. Kristall | |
* Remove a few unused variables and an unused function | |||
2013-01-03 | * Generate "player renamed to ..." messages client-side | M. Kristall | |
2013-01-03 | * Prevent reparsing IP addresses for subnet bans | M. Kristall | |
2013-01-03 | * (bug 4544) Only strip color codes from names in votes | M. Kristall | |
2013-01-03 | * Log what command was attempted when a user does not have permission | M. Kristall | |
* (bug 4446) Fix comment | |||
2013-01-03 | * Revert buggy part of revision 1968 | M. Kristall | |
2013-01-03 | * namelog was not showing name changes when the user's initial name was invalid | M. Kristall | |
2013-01-03 | * Fix a couple bugs from revision 1966 including a crasher | M. Kristall | |
2013-01-03 | * Separate namelog from admin | M. Kristall | |
* Client to namelog mapping * Merge mute, denybuild, ptr in namelog; remove ptr | |||
2013-01-03 | * Use flood prevention with "team" command | M. Kristall | |
2013-01-03 | * Remove hovel | M. Kristall | |
* Require buildable names instead of buildnums in layouts | |||
2013-01-03 | * Add missing \n in a message | M. Kristall | |
2013-01-03 | * Refactor emoticon code | M. Kristall | |
* Remove some redundant code * Make an error non-fatal * Formatting fixes | |||
2013-01-03 | * Log non-client entity numbers in Die | M. Kristall | |
* Log destructions not caused by players | |||
2013-01-03 | Gameplay changes | Asa Kravets | |
* Marauder (both) air acceleration increased 2.0 -> 3.0 * Flamer damage reduced 25/12 -> 20/10 * Flamer ammo increased 150 -> 200 * Dragoon base pounce range increased 40 -> 48 | |||
2013-01-03 | Fixed regular/advanced marauders using each other's claw range | Asa Kravets | |
2013-01-03 | * Fix typo in joinserver.menu (thanks Allmanbros) | Christopher Schwarz | |
2013-01-03 | * Complain about too many target_locations | M. Kristall | |
* Do not send "unknown" location since it is ignored and may not always be sent * Remove unused CS_PRECACHES | |||
2013-01-03 | Gameplay changes | Asa Kravets | |
* Dragoon base bite range increased 72 -> 80 * Dragoon base pounce range decreased 54 -> 40 * Flamer splash damage reduced 25 -> 12 * Stamina stop restore increased 25 -> 30 * Stamina sprint take reduced 8 -> 6 * Stamina threshold for jumping and dodging changed to the slowing threshold plus the cost of jumping or dodging | |||
2013-01-03 | * Merge ioq3-r1765 | Tim Angus | |