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2013-01-03* add warnings for Menus_ReplaceActive() when there is a menu item mismatchTony J. White
between the active menu and the new one. * maintain the proper cursor state on menu items in Menus_ReplaceActive()
2013-01-03* Add a EndVote: line to games.log for showing vote results (Rezyn)Christopher Schwarz
* Add additional coloured versions of client names to games.log in ClientConnect and ClientRename lines for use by Tremstats et. al. (Rezyn)
2013-01-03* Fix votes failing when they shouldn't (Rezyn)Christopher Schwarz
* Fix INACTIVITY flag (Rezyn) * Fix being able to call a teamvote for someone not on your team (thanks Rezyn) * Fix IMMUNITY flag (Rezyn) * Fix there being 2 instances of g_dretchpunt in the cvar table (Rezyn)
2013-01-03* Set a->level properly in admin_default_levels (Rezyn)Ben Millwood
2013-01-03* change ioq3-related path in mac build scriptTony J. White
2013-01-03* Remove some unused game cvarsBen Millwood
2013-01-03* Don't return an in-use trail system when no empty slot could be foundBen Millwood
2013-01-03* Fix broken scoreboardTim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Fix draw order bug in r1922 resulting from differing qsort implementationsTim Angus
2013-01-03* Merge ioq3-r1752Tim Angus
2013-01-03* Fix GetNews when USE_CURL is undefinedBen Millwood
2013-01-03* s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/Tim Angus
* Add ITEM_TYPE_COMBOBOX -- a proper combobox widget * Use ITEM_TYPE_COMBOBOX for video mode selection * General refactoring of the listbox code * Various other assorted tidy-ups
2013-01-03* Reduce the size of MAX_FEATLABEL_CHARS because it's bloating up ↵Christopher Schwarz
servercache.dat and general serverlist memory usage for no reason (thanks Oopss)
2013-01-03* Fix a bug in listmaps (Rezyn)Christopher Schwarz
2013-01-03* Fix the mara+ zap repeat-rate being infinitely long if you kept mashing ↵Christopher Schwarz
the button before the timer was up - If you've been unable to hit anything with the zap for mysterious reasons, this was probably why * Remove some vestigal code from previous zap rewrites that was causing the above
2013-01-03* Fix for another bug where setlevel sets to the wrong person (Undeference, ↵Christopher Schwarz
Rezyn)
2013-01-03* Prevent projectiles from hitting map triggers (Roman Tetelman)Christopher Schwarz
2013-01-03* Fix for lonely buildables dividing by zeroBen Millwood
2013-01-03* Fix from ioq3-r1731Tim Angus
2013-01-03* Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ↵Christopher Schwarz
shouldn't be in trunk
2013-01-03* Indent wrapped chat lines to avoid potential imitation exploitsTim Angus
2013-01-03* When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text ↵Christopher Schwarz
in the prompt to "Command:" when appropriate, so the user can tell that their text will not be sent as chat but executed instead. (tjw)
2013-01-03* Make server browser sort colours less bright and fix default sort column ↵Tim Angus
(Rezyn0)
2013-01-03* Fix colour codes not being propogated across lines in some cases (Rezyn0)Tim Angus
2013-01-03* Tidy up ingame menuTim Angus
2013-01-03* WhitespaceTim Angus
2013-01-03* (bug 4321) Resort in-game options menu; add more show/hide options (wireddd)Christopher Schwarz
2013-01-03* Don't send game statistics when cheats are enabledChristopher Schwarz
2013-01-03* Merge ioq3-r1715Tim Angus
2013-01-03* Tidy up news menuTim Angus
2013-01-03* Remove unused admin flag TEAMCHATCMDM. Kristall
2013-01-03* Fix for listmaps command misbehaving when searching for something that ↵Christopher Schwarz
returns zero results (Rezyn)
2013-01-03* Fix text wrapping... againTim Angus
2013-01-03* Fix news menu not closing on escape (thanks Undeference)Christopher Schwarz
2013-01-03* Updates to ui/help.txt (the in-game help menu). In the future, it needs to ↵Christopher Schwarz
be rewritten to be more for first-time players than for 1.1 players, but at least this is more complete and up to date for now :)
2013-01-03* Fix changemap by moving it in the list so bsearch can find itChristopher Schwarz
* Rename help to adminhelp to be less confusing now that admin commands look the same as regular commands * Rename admin flags "help"->"adminhelp" and "map"->"changemap" for consistency
2013-01-03* OopsTim Angus
2013-01-03* Add /listmaps command so people can stop guessing when they're trying to ↵Christopher Schwarz
do /callvote map/nextmap (Rezyn)
2013-01-03* Add ITEM_TYPE_SAYFIELD which is like ITEM_TYPE_EDITFIELD but with ↵Tim Angus
different focus behaviour
2013-01-03* Layout the location display correctlyTim Angus
2013-01-03* Remove the colours from the warmup warningTim Angus
2013-01-03* Do 1879 (tabbing out of an editfield hides the mouse) in a different way ↵Christopher Schwarz
that doesn't partly break r1837 (tab, uparrow, downarrow sends chat text)
2013-01-03* Fix a bug with command concatenation with commands entered from the chat uiM. Kristall
2013-01-03* And anotherM. Kristall
2013-01-03* Correct some more messagesM. Kristall
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
* Admin commands are just like all other commands now: no more ! ("!map" was renamed to "changemap" since "map" already exists) * Text in the chat ui beginning with / or \ is treated as a command unless ui_chatCommands = 0 (default 1)
2013-01-03* Stop using numeric constants in logs because they are unreliable (log parsersM. Kristall
will need to be updated)
2013-01-03* Remove unnecessary stuffM. Kristall
2013-01-03* Fix a bug that would prevent banning by name in most casesM. Kristall
* When banning by name and there are multiple matches, do not print every match for a given player * The message indicating a ban hit has been updated * Match namelog entries to players only by GUID, allowing for a single player reconnecting from a different IP address * Remove the remaining GUID stub display