Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-03-19 | Add libogg 1.3.0 | Zack Middleton | |
2013-03-19 | Add libopus 1.0.2 and libopusfile 0.2 | Zack Middleton | |
2013-03-19 | Add Ogg Opus support | Zack Middleton | |
2013-03-19 | 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 | Zack Middleton | |
2013-03-12 | Drop team info if it's for the wrong team's players. | Darren Salt | |
This avoids apparently spurious 'bad client number' messages, caused by the difference in item counts between humans and aliens. Suspected cause is a race between client and server; the effect can (at least in Unvanquished) be observed as spectator when switching between players on opposing teams. | |||
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | Merged ioq3 bdf5abea56dd9cd440e300223a1041d7b6e95530 | Tim Angus | |
2013-02-16 | Add merge data to .gitignore | Tim Angus | |
2013-02-16 | Merged ioq3 f4d56e5429711bdd37ecd77be79a4fbdc3e6e301 | Tim Angus | |
2013-02-16 | Add GPL header to tr_common.h | Zack Middleton | |
2013-02-16 | Remove a few name tags | Tim Angus | |
2013-02-16 | Add renderercommon/tr_common.h | Tim Angus | |
2013-02-16 | Change radiant URL in README | Tim Angus | |
2013-02-16 | Move some things into renderercommon | Tim Angus | |
2013-02-16 | Fix freeing source while parsing botfiles/items.c | Zack Middleton | |
2013-02-16 | condump improvements | Ensiform | |
Default output file extension to ".txt" Show output filename in error message. Use Windows line endings on Windows. Dynamically allocate line buffer. (by ZTM) | |||
2013-02-16 | Remove unneeded variable extern | Ensiform | |
2013-02-16 | 5717 - Gamecode can open file "" for reading | Zack Middleton | |
2013-02-16 | 5097 - Menu corrupted on start (on IRIX) | Zack Middleton | |
2013-02-16 | Fixed build for mac (s/rend2/opengl2/) | Zachary Slater | |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus | |
2013-02-16 | #5878: Ensure surfaces are drawn before executing full-screen render ↵ | SmileTheory | |
commands, and when at the end of the render command list. | |||
2013-02-16 | Fix compiling | Zack Middleton | |
2013-02-16 | Fix possible delta from invalid entity | Zack Middleton | |
2013-02-16 | Extend Team Arena name edit fields to MAX_NAME_LENGTH | Zack Middleton | |
2013-02-16 | Don't add pk3dirs if connecting to a pure server | Zack Middleton | |
Only .cfg etc would be read from pk3dirs, but they should be treated like pk3s that are not on the pure list. | |||
2013-02-16 | Change pk3dir README / comments to fit in better | Zack Middleton | |
2013-02-16 | 5289 - Support for .pk3dir | Andrew Browne | |
2013-02-16 | Update invalid g_gametype right away | Zack Middleton | |
2013-02-16 | Remove newlines from Rend2 error messages | Zack Middleton | |
2013-02-16 | Add missing traps to cg_local.h | Zack Middleton | |
2013-02-16 | Adds Z checking to CanDamage function. | Tobias Kuehnhammer | |
2013-02-16 | Unify/cleanup max snapshot entities on client and server | Zack Middleton | |
2013-02-16 | Fix renderering TrueType Fonts in Rend2 | Zack Middleton | |
Reported by Axel Isouard (exidl) | |||
2013-02-16 | Fix IPv6 favorites in q3_ui | Zack Middleton | |
This does however allow favorites to contain hostnames which was explicitly not allowed before. | |||
2013-02-16 | Extend Team Arena Favorite Address edit field to hold an IPv6 address | Zack Middleton | |
2013-02-16 | Fix resolving IPv6 favorites in Team Arena UI | Zack Middleton | |
2013-02-16 | Fix creating favorite when not on view favorite servers | Zack Middleton | |
2013-02-16 | Increase favorite address buffer size in Team Arena UI | Zack Middleton | |
Now it can hold an IPv6 address. | |||
2013-02-16 | Merge Reaction renderer features, remove "#ifdef REACTION"s | SmileTheory | |
2013-02-16 | Remove MSG_WriteDeltaUsercmd and MSG_ReadDeltaUsercmd | Zack Middleton | |
2013-02-16 | Use Q_strncpyz in G_AddRandomBot | Jeremy Davis | |
2013-02-16 | Remove some unused defines from msg.c | Zack Middleton | |
2013-02-16 | Fix MSG_ReadDeltaKey setting bit 1<<bits often | Zack Middleton | |
MSG_ReadDeltaKey would often set 1<<bits, it should never be set. It exceeds the size of what was being read. Worked okay for weapons/forward/right/up as they stored as chars (value would wrap around to correct value, lucky). Angles had the wrong value, not sure if it was causing issues. | |||
2013-02-16 | Fix some SMP bits I missed | Tim Angus | |
2013-02-16 | Update README | Tim Angus | |
2013-02-16 | Remove the SMP renderer feature | Tim Angus | |
2013-02-16 | Make UI_CVAR_CREATE use VM specific code | Jeremy Davis | |
Makes cvar be flagged as VM created and unset ROM if ARCHIVE is set. | |||
2013-02-16 | Fix typo in README | Zack Middleton | |
2013-02-16 | Run toggleconsole in binds while in menu or message mode | Zack Middleton | |