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AgeCommit message (Expand)Author
2013-01-12Fix some non-ASCII characters. Patch originally by /dev/humancontroller, modi...James Canete
2013-01-12Remove initializing "sv_mapname" cvar in game. It's set to "" and never used.Zack Middleton
2013-01-12From /dev/humancontroller: when hard-linking renderers, put the old renderer ...James Canete
2013-01-12From /dev/humancontroller: fix the SMP functionality not being utilized (as o...James Canete
2013-01-12Remove ARRAY_SIZE, and use ARRAY_LEN instead.James Canete
2013-01-12Fix FBO_*() usage when framebuffers are unavailable or undesired.James Canete
2013-01-12Remove speed claim until Rend2 beats opengl1 under typical circumstances.James Canete
2013-01-12Merge changes to GL_Cull from Rend2 into opengl1 renderer, behavior is the same.Zack Middleton
2013-01-12Split Rend2's printing OpenGL extensions string (> 1024 characters) into sepa...Zack Middleton
2013-01-12Add smiletheory to credits in q3_ui.Zack Middleton
2013-01-12Remove gfxmeminfo command when shuting down Rend2.Zack Middleton
2013-01-12Fix gcc warnings in Rend2.Zack Middleton
2013-01-12Added myself to the list of maintainers.James Canete
2013-01-12Fix restoring fs_game when default.cfg is missing.Zack Middleton
2013-01-12Added Rend2, an alternate renderer. (Bug #4358)James Canete
2013-01-12From /dev/humancontroller: to further reduce confusion, rename constants like...Zack Middleton
2013-01-12From /dev/humancontroller: really fix the confusion with game entity and refe...Zack Middleton
2013-01-12When in third person, don't play player's sounds as full volume in Base sound...Zack Middleton
2013-01-12Check last listener number instead of clc.clientNum in S_AL_HearingThroughEnt...Zack Middleton
2013-01-12Don't include client.h in sdl_glimp.c as it is part of the external renderer ...Zack Middleton
2013-01-12Play correct team sounds when in spectator mode and following a player.Zack Middleton
2013-01-12Fix resetting single player level selection in q3_ui when there is no trainin...Zack Middleton
2013-01-12Fix arrow buttons in q3_ui join server menu to be selectable by mouse.Zack Middleton
2013-01-12Added myself to ioq3 credits in q3_ui.Zack Middleton
2013-01-12Fix UI player model FOV when using non-640x480 resolution.Zack Middleton
2013-01-12Cache servers for each master server in q3_ui, otherwise servers from last up...Zack Middleton
2013-01-12Fix game getting stuck in a do-while loop when "team follow1" or "team follow...Zack Middleton
2013-01-12Fix g_warmup < 2 causing client prediction issues (bug #5740). (Reused code f...Zack Middleton
2013-01-12Send team info for team overlay to spectators for the team of the client they...Zack Middleton
2013-01-12Don't have g_teamAutoJoin affect bot's teamZack Middleton
2013-01-12Remove a redundant code statement.Zack Middleton
2013-01-12Removed a check that was made unnessicary by r1644.Zack Middleton
2013-01-12More MISSIONPACK ifdeffery.Zack Middleton
2013-01-12Added MISSIONPACK ifdef around GT_1FCTF code.Zack Middleton
2013-01-12Oops, still need thisThilo Schulz
2013-01-12Move argument passing from VM to engine to global variables which allows to g...Thilo Schulz
2013-01-12Fix this for real now.Thilo Schulz
2013-01-12switch mac to the framework SDL...Zachary Slater
2013-01-12* Fix warningTim Angus
2013-01-12Fix windows as wellThilo Schulz
2013-01-12* (bug #5709) Fix crash when invoked with --versionTim Angus
2013-01-12Fixed G_LogPrintf format warning on 64 bit systems added in r2294.Zack Middleton
2013-01-12We should not try to broadcast via the IPv4 socket if that socket is closed.Zack Middleton
2013-01-12Revert pk3dir patch because some users report the code gets stuck in an infin...Thilo Schulz
2013-01-12Mark JPEG lib changes, file provided by Simon McVittieThilo Schulz
2013-01-12Support for .pk3dir (#5298) - Patch by Andrew (dersaidin@gmail.com)Thilo Schulz
2013-01-12Various bugfixes by Tobias Kuehnhammer (#5270) - A stupid bug where bots re-t...Thilo Schulz
2013-01-12r_ignorehwgamma 1 does not actually turn on software gamma (#5511) - patch by...Thilo Schulz
2013-01-12Incorrect number of overbright bits printed by GfxInfo_f() (#5510) - fix by S...Thilo Schulz
2013-01-12More intelligent exponentiation in strtod/strtol (#5487) - patch by Ben MillwoodThilo Schulz