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2013-01-12Fixed typo in README from r2275.Zack Middleton
2013-01-12Fixed comment in server.h (ent->v.absmax to ent->r.absmax).Zack Middleton
2013-01-12Added execq to README.Zack Middleton
2013-01-12Only have bots issue vtaunt commands in Team Arena.Zack Middleton
2013-01-12Let's actually use MOD_CHAINGUN! From Ensiform.Zack Middleton
2013-01-12Made more code for Team Arena be inside ifdef MISSIONPACK, from Ensiform.Zack Middleton
2013-01-12REFACTOR [anough to enough]Zack Middleton
2013-01-12Removed unneeded va() and use CG_Error instead of trap_Error in cgame. Found ↵Zack Middleton
by Ensiform.
2013-01-12REFACTOR [reletive -> relative]Zack Middleton
From /dev/humancontroller.
2013-01-12REFACTOR [a vs an]Zack Middleton
From /dev/humancontroller.
2013-01-12never set groundEntityNum to -1, use ENTITYNUM_NONE insteadZack Middleton
From /dev/humancontroller.
2013-01-12REFACTORZack Middleton
From /dev/humancontroller.
2013-01-12fix some typosZack Middleton
From /dev/humancontroller.
2013-01-12remove a bunch of unused stuff from gameZack Middleton
From /dev/humancontroller.
2013-01-12bring some freeish()ing operations ahead from after Errorish() callsZack Middleton
From /dev/humancontroller.
2013-01-12add a missing '\n', remove some unwanted onesZack Middleton
From /dev/humancontroller.
2013-01-12non-missionpack build throws up a few "0" plumsZack Middleton
found by Ensiform
2013-01-12add missing commands to autocompletitionZack Middleton
found by Ensiform
2013-01-12add the "execq" command, a more quiet version of the "exec" command in ↵Zack Middleton
exec/execq, always print the extension for the filename From /dev/humancontroller.
2013-01-12fix IPv6-only operation of Windows binariesZack Middleton
the SOCKET type is unsigned on Windows, and should be casted to an int before comparing with the highestfd variable (note: ``int highestfd = -1;'') From /dev/humancontroller.
2013-01-12fix wrong socket ID comparison, from /dev/humancontrollerZack Middleton
2013-01-12Call sound files 'audio' not 'wav' in debug messages.Zack Middleton
2013-01-12Cleaned up game server command usage messages.Zack Middleton
2013-01-12CVE-2012-3345Zachary Slater
2013-01-12Removed unnessicary "!!".Zack Middleton
2013-01-12In CheckTeamLeader, make sure to only set one client as team leader. ↵Zack Middleton
Reported by Tobias Kuehnhammer.
2013-01-12gcc 4.0 specification on mac build scriptZachary Slater
2013-01-12Don't use local SDL headers on Linux (need system sdl-config and SDL library ↵Zack Middleton
anyway).
2013-01-12#5503 - SIGSEGV with r_vertexlight 1 in missionpack (patch by Serge Belyshev).Zack Middleton
2013-01-12Fixed two issues pointed out in a PVS-Studio static code analyzer article ↵Zack Middleton
(bug #5505).
2013-01-12#5462 - do not require clients to have a matching qagame.qvm (adapted from ↵Zack Middleton
OpenArena)
2013-01-12Fix (#5312) introduced by rev 2103Thilo Schulz
2013-01-12Missing a - in the CC lineZachary Slater
2013-01-12specifying gcc to see if that fixes the mac build...Zachary Slater
2013-01-12Minor hack to SDL headers for building on Linux.Ryan C. Gordon
2013-01-12updating SDL includes to 1.2.15 Listen to this if this doesn't work out ↵Zachary Slater
properly: http://timedoctor.org/fun/swf/starwars/tauntaun-soundboard.swf
2013-01-12updating mac SDL stuff to 1.2.15Zachary Slater
2013-01-12Moved dpi variable inside BUILD_FREETYPE ifdef.Zack Middleton
2013-01-12Fixed some issues found using clang static analyzer.Zack Middleton
2013-01-12#5439 - Potential memory leak in host name resolution. (Eugene C.)Zack Middleton
2013-01-12#5485 - Use Sys_LoadDll to search in the local directory for the fallback ↵Zack Middleton
default renderer. Patch by Harley Laue.
2013-01-12#5484 - Remove unneeded tr_local.h include from sdl_input.c. Patch by Harley ↵Zack Middleton
Laue.
2013-01-12Use FreeType include macros instead of filenames directly (per the API ↵Zack Middleton
docs), patch by Radegast.
2013-01-12Fixed up warning messages in tr_font.cZack Middleton
2013-01-12Use tabs in tr_font.cZack Middleton
2013-01-12Removed set but not used variable 'satLevels' from tr_font.c.Zack Middleton
2013-01-12Make sure font glyph shader names are null-terminated.Zack Middleton
2013-01-12Fixed possibly placing a font glyph (at the beginning of a row) past the ↵Zack Middleton
bottom of a font cache image.
2013-01-12Fixed writing pre-rendered font TGAs, needed to flip image.Zack Middleton
2013-01-12- Added support for enabling FreeType Support (make USE_FREETYPE=1). - Fixed ↵Zack Middleton
compiling tr_font.c for dynamic renderer.