Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-06-29 | * Fix cg_noTaunt | Tim Angus | |
2006-06-18 | * Removed redundant grenade code | Tim Angus | |
2006-06-18 | * Small fix to the "Create Server" button in the join server menu | Tim Angus | |
2006-06-18 | * Move Mass Driver zoom control to secondary attack | Tim Angus | |
* Remove +zoom and -zoom altogether | |||
2006-06-17 | * Merged ioq3-r810 | Tim Angus | |
2006-06-17 | * Added some value guards to various trigger entities | Tim Angus | |
2006-06-17 | * Disallow name changes more frequently than once every 5 seconds (by default) | Tim Angus | |
2006-06-11 | * Added DONT_WAIT spawnflag to func_plat | Tim Angus | |
* Added wait key to misc_particle_system * Triggering a trigger_teleport now enabled/disabled it | |||
2006-06-11 | * tjw oops | Tim Angus | |
2006-06-10 | * Fix to worldspawn defaults bug | Tim Angus | |
* Fix to > max damage zap bug * Add g_mapConfigs * Fix item switch when run out of ammo * Fix client side buildable tracing * Fix misc_portal_surface documentation | |||
2006-06-05 | * s/del/rm -f/ | Tim Angus | |
2006-06-05 | * Removed UI function that was causing problems | Tim Angus | |
2006-06-04 | * Added target_hurt | Tim Angus | |
* Various other map entity fixes/enhancements * Hovel exploit fixed * Fixed tesla trail disappearing at edge of range * Default player name now inherited from OS * Fixed spelling of Veda's surname :x | |||
2006-06-03 | * Make game stats more usable | Tim Angus | |
2006-05-17 | * Fix to Dretch/Bsuit exploit/bug (thanks tjw) | Tim Angus | |
* Fix to disappearing cursor on map load Com_Error bug | |||
2006-05-16 | * Patches from bugs: | Tim Angus | |
2677: Credit transfer, 2691: Disallow deconstruct during SD, 2698: nextweap bug on OS X, 2700: Fix to buildables underground bug, 2701: Fix to dretch exploit, 2706: Fix to jetpack uninit memory read | |||
2006-05-16 | * Merged ioq3-r783 | Tim Angus | |
* Added back the syscalls things I didn't mean to remove | |||
2006-05-16 | * Removal of bot code | Tim Angus | |
* Refactored botlib parsing code into qcommon | |||
2006-05-06 | * Remove Q3 ABI check | Tim Angus | |
2006-05-06 | * Merged ioq3-r775 | Tim Angus | |
- SDL_GammaRamp stuff - Anisotropic texture filtering - q3testesque r_flares - cl_guid - Security fixes | |||
2006-04-24 | * Removed the media license exceptions section from the license (thanks ydnar) | Tim Angus | |
2006-04-24 | * Limit on number of times votes can be called, defaulting to 5 (from tjw) | Tim Angus | |
2006-04-24 | * No really, I know C | Tim Angus | |
2006-04-24 | * Removed some \n from server connection messages | Tim Angus | |
* Removed nextmap cvar and associated code, replaced with "advanceMapRotation" command * Rework the text displayed during votes to be more verbose * "destroy" command now only works when cheats are enabled * Voting UI is now a frontend for "clientkick" instead of plain "kick" | |||
2006-04-22 | * Fixed retarded exploitable "kick" command | Tim Angus | |
* Removed ability to change the timelimit by vote * Added sprint ability to human tutorial text | |||
2006-04-22 | * Added P server side cvar, which lists the teams each client is on (from tjw) | Tim Angus | |
2006-04-22 | * Do not increase team kills when team killing (from tjw) | Tim Angus | |
2006-04-22 | * Per team friendly fire settings (from tjw) | Tim Angus | |
2006-04-22 | * Fix to an uninitialised variable (from tjw) | Tim Angus | |
2006-04-22 | * tjw's server comms patch | Tim Angus | |
2006-04-16 | * Doubled MAX_RELIABLE_COMMANDS constant to hopefully reduce on connection | Tim Angus | |
command overflows | |||
2006-04-16 | * Added default server.cfg to misc dir | Tim Angus | |
2006-04-16 | * Merged ioq3-r708 | Tim Angus | |
2006-04-16 | * Removed server command queueing -- that was a silly idea | Tim Angus | |
2006-04-16 | * Fix to infamous "sarge" bug (R1CH) | Tim Angus | |
* Better balance forcing when swtiching from teams directly (R1CH) | |||
2006-04-15 | * Lucifer cannon exploit fix (R1CH) | Tim Angus | |
* Sudden death/time limit warnings (R1CH) | |||
2006-04-09 | * Removed CS_SCORE? config strings -- they were unused | Tim Angus | |
* Moved server command queuing from game to server -- sv_dequeuePeriod probably needs to be lowered * Added g_friendlyBuildableFire to enable friendly buildable fire | |||
2006-04-09 | * Fixed display of long server names | Tim Angus | |
* Fixed sort by ping * Changed default source to internet * Added simple options menu to frontend * Removed PB menu file * Changed default net rate * Fixed scoreboard alignment * Implemented "scoresUp" and "scoresDown" | |||
2006-03-28 | * Increase Dragoon range slighly | Tim Angus | |
* Disable static_transform particle system warning | |||
2006-03-21 | * MinGW fixes merged from ioq3-r652 | Tim Angus | |
* Manual updates | |||
2006-03-15 | * Merged ioq3-r647 | Tim Angus | |
2006-03-09 | * Removed media license exception following evillair's licensing agreement | Tim Angus | |
2006-03-07 | * Fix to a crash when cg_depthSortParticles was set to 0 | Tim Angus | |
2006-03-05 | * No tutorial text during demo playback | Tim Angus | |
2006-03-04 | * Merged ioq3-r620 | Tim Angus | |
- NX stuff | |||
2006-03-03 | * Moved COPYING to GPL | Tim Angus | |
* Added CC (creative commons license) * Write COPYING * OpenAL now off by default * Consolidated chipset specific GL initialisation * Defaults for r_picmip now 0 and r_textureMode GL_LINEAR_MIPMAP_LINEAR | |||
2006-02-28 | * Merged ioq3-r594 | Tim Angus | |
- OpenAL fixes - SV_Shutdown message fixes | |||
2006-02-27 | * Removed cg_brassTime option from menu | Tim Angus | |
* Added OpenAL option to sound menu | |||
2006-02-27 | * Can't use upgrades while dead anymore (not that you could before, but you'd | Tim Angus | |
get console messages) * Added build option BUILD_MASTER_SERVER | |||
2006-02-26 | * Merged ioq3-r589 | Tim Angus | |