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AgeCommit message (Expand)Author
2016-04-07Fix CG_WaterLevel() checks for waterlevel 2 and 3Zack Middleton
2016-04-07Add support for Aarch64 (ARM64)Martin Michlmayr
2016-04-07Fix abs() being used for float in cl_input.cZack Middleton
2016-04-07Fix abs() being used for long int in l_precomp.cZack Middleton
2016-04-07Make cinematic times be int like CL_ScaledMillisecondsZack Middleton
2016-04-07Remove unused function WRITE_1BYTES from cl_avi.cZack Middleton
2016-04-07Remove check for cg_recordSPDemoName.string array addressZack Middleton
2016-04-07Fix variable declaration for C89 compilersZack Middleton
2016-04-07Check SDL_GetNumDisplayModes return value for errorsTim Angus
2016-04-07fix a stupid use of strcpy()/dev/humancontroller
2016-04-07Sort tr_image_*.c filenames in MakefileZack Middleton
2016-04-07Move image load function prototypes to tr_common.hZack Middleton
2016-04-07Remove erroneous new line from error messageZack Middleton
2016-04-07fix buffer overflow in CL_CheckForResendJeff Kent
2016-04-07added mingw64 (msys2) platform supportZsoltM
2016-04-07SIGABRT is in ANSI and POSIX.1, and SIGIOT isn't.Pan7
2016-04-07No unix memmove for msvcPan7
2016-04-07Don't crash if more than 128 modes are availableSimon McVittie
2016-04-07qcurl_multi_add_handle error checkPan7
2016-04-07Add mingw prefix for cygwin32 and mingw32Brenton Bostick
2016-04-07sayto cmd with player name completionPan7
2016-04-07Add support for the GNU/Hurd architectureSvante Signell
2015-06-18Merge pull request #15 from jkent/gppTim Angus
2015-06-18let fs_basegame default to gpp/dev/humancontroller
2015-06-14Merge pull request #13 from jkent/gppTim Angus
2015-06-14change BASEGAME to gppJeff Kent
2015-06-08Merge pull request #12 from jkent/gppTim Angus
2015-06-08Merge pull request #10 from jkent/masterTim Angus
2015-06-08merge some changes from the old "gpp" branch: add cg_hudFilesEnable, disable .../dev/humancontroller
2015-06-08fix initialization based on r_width and r_height/dev/humancontroller
2015-06-08merge some changes from the old "gpp" branch: edit version tags and the set t.../dev/humancontroller
2015-06-08change the serverlist-querying methods to be compatible with the current depl.../dev/humancontroller
2015-06-08change the UI server-sorting fields to be GPP-compatible/dev/humancontroller
2015-06-07Merged ioq3 708fe6937a7bf4a838766d1c3a07552160ab4f1eTim Angus
2015-06-07use osxcross compilersTim Angus
2015-06-07Commit newly generated gram.cTim Angus
2015-06-07Fix cppcheck warningTim Angus
2015-06-07clang gets upset by some of these compiler options (and they're probably pret...Tim Angus
2015-06-07Horizontal scroll should not cause K_MWHEELDOWN key pressZack Middleton
2015-06-07Save bot accompany distance across map change or restartZack Middleton
2015-06-07Let's not ifdef MISSIONPACK inside of ifdef MISSIONPACKZack Middleton
2015-06-07OpenGL2: Use signed value in case value goes below 0.SmileTheory
2015-06-07Fix MDR surface indexes overflow checkZack Middleton
2015-06-07OpenGL2: Fix shadow cubemap segfaultZack Middleton
2015-06-07Add a comment about non-functional bot codeZack Middleton
2015-06-07Fix return values in nested system calls from QVMs/dev/humancontroller
2015-06-07OpenGL2: Fix shadow cubemap sizeAuthor: Xycaleth
2015-06-07Fix attacker icon being default image if attacker leftZack Middleton
2015-06-07Fix crosshair drawing not clearing colorZack Middleton
2015-06-07Clean up CG_DrawProxWarning designZack Middleton