summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2003-02-06* Added some (slightly hacky) code to allow spectators to skip manually trigg...Tim Angus
2003-02-03* Fix to SCA_NOFOOTSTEPSTim Angus
2003-02-03* Added ownerdraws for alien sense, human scanner and usable buildableTim Angus
2003-02-03* Makefile edit to include menudef.h in ctagsTim Angus
2003-01-27* Fixed a stupid HUD bugTim Angus
2003-01-26* cg_lagometer defaults to 0Tim Angus
2003-01-25* Door/Plat/Button sounds configurable nowTim Angus
2003-01-25* Random bug fixesTim Angus
2003-01-11* Oops. Fixed the changes I backed out.Tim Angus
2003-01-11* Alien hud changesTim Angus
2003-01-05* Hud changesTim Angus
2003-01-05* Various bits for the alien hudTim Angus
2002-12-18* BBOX edits on buildablesTim Angus
2002-12-02* Bounding box fiddlesTim Angus
2002-12-02* Amendments to the hud drawing stuffTim Angus
2002-12-01* New ownerdraws for the alien hudTim Angus
2002-11-30* New human hudTim Angus
2002-11-30* Various additions for the latest human hudTim Angus
2002-11-18* More infopanesTim Angus
2002-11-18* Tweakage of valuesTim Angus
2002-11-16* Fixed default hud drawingTim Angus
2002-11-16* Added tremulous_alien_hud.menuTim Angus
2002-11-16* Added a bunch of infopanesTim Angus
2002-11-16* Tidy ups and bug fixes in preparation for an alphaTim Angus
2002-11-10* Fixed the ordering of buildable struct membersTim Angus
2002-10-23* Improved performance of real fading light flaresTim Angus
2002-10-23* Added light flare performance option to GFX softwareTim Angus
2002-10-22* 1.32 point release updateTim Angus
2002-10-22* Punkbuster stuff for 1.32 point releaseTim Angus
2002-10-19* Removed supposed improvements to key parsing code :)Tim Angus
2002-10-11* Alien staging health modificationTim Angus
2002-10-07* Added light flare fading where central light source is occludedTim Angus
2002-10-03* Fixed step time bugTim Angus
2002-09-25* Loading menu altered for progress bar border thicknessTim Angus
2002-09-24* Same as the last commit, except using a more simple obvious methodTim Angus
2002-09-24* Implemented caching for Item_Text_AutoWrapped_Paint yielding a significant ...Tim Angus
2002-09-23* Fixed build timer bugTim Angus
2002-09-23* Various changes for Jex's new hudTim Angus
2002-09-19* Health and stamina reflected by metersTim Angus
2002-09-19* Renamed MCU to armoury in keeping with the sourceTim Angus
2002-09-19* Cleaned up redundant eventsTim Angus
2002-09-18* Buildable spark gravity now down :)Tim Angus
2002-09-18* Added damage particle effects for the buildablesTim Angus
2002-09-16* Added global header tremulous.h in preparation for balancingTim Angus
2002-09-10* Cleanup of cg_local.h and side-effectsTim Angus
2002-09-09* Code support changesTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-07* Various random stuffTim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus
2002-09-02* Added console to human hudTim Angus