Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-07 | add a makefile option to build only the game module or only the cgame and ui ↵ | /dev/humancontroller | |
modules new effective defines are BUILD_ONLY_GAME=1 and BUILD_ONLY_CGUI=1. the former overrides the latter. | |||
2017-02-07 | add a makefile option not to acquire revision information from Git | /dev/humancontroller | |
2017-02-07 | stop embedding the architecture in the filenames of binaries and libraries; ↵ | /dev/humancontroller | |
change the library loader appropriately | |||
2017-02-06 | MODERN(TM)ize the Makefile a bit | /dev/humancontroller | |
2017-02-06 | use system libraries more properly; introduce a dependency on Minizip | /dev/humancontroller | |
remove the USE_LOCAL_HEADERS option (it was broken anyway) | |||
2017-02-06 | reserve (by default) the "dep" directory for the repository of dependencies ↵ | /dev/humancontroller | |
(system libraries) | |||
2017-02-06 | rearrange the build directory structure a bit | /dev/humancontroller | |
- do not use a BASEGAME subdirectory for intermediate (cgame/game/ui module) object files - place all final outputs (executables, libraries and VMs) in the "out" subdirectory of the build directory | |||
2017-02-06 | stop using profile/platform/architecture-specific build directories, just ↵ | /dev/humancontroller | |
use "bld" (by default) also update the .gitignore appropriately | |||
2017-02-06 | allow additional makefiles to be included via the new SETTINGS_MAKEFILES ↵ | /dev/humancontroller | |
variable; reference GNUmakefile.local instead of Makefile.local | |||
2017-02-06 | rename the Makefile to GNUmakefile | /dev/humancontroller | |
because it uses GNU Make extensions also update the .gitignore appropriately |