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The server software used for the Der Bunker Tremulous servers.
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Author
2006-02-27
* Can't use upgrades while dead anymore (not that you could before, but you'd
Tim Angus
2006-01-27
* Merged ioq3-r529
Tim Angus
2006-01-24
* Merged ioq3-r522
Tim Angus
2006-01-18
* Merged ioq3-r506
Tim Angus
2006-01-18
* Added BG_FindUsableForUpgrade
Tim Angus
2006-01-15
* Fix "make dist"
Tim Angus
2006-01-15
* Merged ioq3-r492
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Copied ioq3 Makefile to trunk
Tim Angus
2005-12-10
* Move some things out of the way to make way for the merge of ioq3
Tim Angus
2005-11-25
* Removal of remaining hard coded effects
Tim Angus
2005-11-24
* 3D particles
Tim Angus
2005-11-20
* Abstract attachment system
Tim Angus
2005-08-31
* Fixed the issue where the Mac qvm JIT compiler would not compile Tremulous
Tim Angus
2005-08-31
* Reimplemented how buildables play damage sounds to not use the event system
Tim Angus
2005-07-03
* Removed misc_spriter from the source
Tim Angus
2005-07-03
* Booster needs to spawn before boosting
Tim Angus
2005-06-07
* Human scanner blips now fade away after updates
Tim Angus
2004-11-30
* PTRC (post timeout restoration code) system
Tim Angus
2004-02-07
* Fixed a wall walking bug (DEAR GOD WHEN WILL IT END)
Tim Angus
2003-11-19
* Added g_maprotation.c to the Makefile
Tim Angus
2003-09-21
* Fully generalised scriptable paricle system
Tim Angus
2003-08-12
* Bug fix to listbox reset feature
Tim Angus
2003-07-05
* Hopefully eliminated all the BG_Find... fallthroughs for the classes
Tim Angus
2003-02-11
* All nonsegemented model animations now triggered with the exception of PAIN...
Tim Angus
2003-02-03
* Makefile edit to include menudef.h in ctags
Tim Angus
2003-01-26
* cg_lagometer defaults to 0
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-07-29
* Scoreboard
Tim Angus
2002-06-24
Integrated wolfenstein trails stuff
Tim Angus
2001-10-30
Minor QVM build adjustment
Tim Angus
2001-10-25
More hacking of the ctags setup
Tim Angus
2001-10-25
Ctags update. Just to make it look like I'm doing something
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-09-23
Random tweaks
Tim Angus
2001-09-21
Makefile changes
Tim Angus
2001-09-18
Makefile tweaks
Tim Angus
2001-09-18
Switch to TA ui stuff
Tim Angus
2001-08-17
Animated map object entity
Tim Angus
2001-08-15
Added spriter - simple particle engine for mappers
Tim Angus
2001-08-06
Makefile uses q3lcc now
Tim Angus
2001-08-03
Makefile tweaks
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-07-30
Buildable spawning generalised
Tim Angus
2001-07-25
QVM based MP3 player :)
Tim Angus
2001-04-27
Abstracted the buildable renderer a bit and added preliminary animation routines
Tim Angus
2001-01-28
Removed g_creep.c
Tim Angus
2001-01-27
Ugh, haven't done this in weeks. Um. New creep system, half built new torchli...
Tim Angus
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