Age | Commit message (Expand) | Author |
2006-05-16 | * Removal of bot code | Tim Angus |
2006-05-06 | * Merged ioq3-r775 | Tim Angus |
2006-04-16 | * Merged ioq3-r708 | Tim Angus |
2006-03-21 | * MinGW fixes merged from ioq3-r652 | Tim Angus |
2006-02-27 | * Can't use upgrades while dead anymore (not that you could before, but you'd | Tim Angus |
2006-01-27 | * Merged ioq3-r529 | Tim Angus |
2006-01-24 | * Merged ioq3-r522 | Tim Angus |
2006-01-18 | * Merged ioq3-r506 | Tim Angus |
2006-01-18 | * Added BG_FindUsableForUpgrade | Tim Angus |
2006-01-15 | * Fix "make dist" | Tim Angus |
2006-01-15 | * Merged ioq3-r492 | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Copied ioq3 Makefile to trunk | Tim Angus |
2005-12-10 | * Move some things out of the way to make way for the merge of ioq3 | Tim Angus |
2005-11-25 | * Removal of remaining hard coded effects | Tim Angus |
2005-11-24 | * 3D particles | Tim Angus |
2005-11-20 | * Abstract attachment system | Tim Angus |
2005-08-31 | * Fixed the issue where the Mac qvm JIT compiler would not compile Tremulous | Tim Angus |
2005-08-31 | * Reimplemented how buildables play damage sounds to not use the event system | Tim Angus |
2005-07-03 | * Removed misc_spriter from the source | Tim Angus |
2005-07-03 | * Booster needs to spawn before boosting | Tim Angus |
2005-06-07 | * Human scanner blips now fade away after updates | Tim Angus |
2004-11-30 | * PTRC (post timeout restoration code) system | Tim Angus |
2004-02-07 | * Fixed a wall walking bug (DEAR GOD WHEN WILL IT END) | Tim Angus |
2003-11-19 | * Added g_maprotation.c to the Makefile | Tim Angus |
2003-09-21 | * Fully generalised scriptable paricle system | Tim Angus |
2003-08-12 | * Bug fix to listbox reset feature | Tim Angus |
2003-07-05 | * Hopefully eliminated all the BG_Find... fallthroughs for the classes | Tim Angus |
2003-02-11 | * All nonsegemented model animations now triggered with the exception of PAIN... | Tim Angus |
2003-02-03 | * Makefile edit to include menudef.h in ctags | Tim Angus |
2003-01-26 | * cg_lagometer defaults to 0 | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-06-24 | Integrated wolfenstein trails stuff | Tim Angus |
2001-10-30 | Minor QVM build adjustment | Tim Angus |
2001-10-25 | More hacking of the ctags setup | Tim Angus |
2001-10-25 | Ctags update. Just to make it look like I'm doing something | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-09-23 | Random tweaks | Tim Angus |
2001-09-21 | Makefile changes | Tim Angus |
2001-09-18 | Makefile tweaks | Tim Angus |
2001-09-18 | Switch to TA ui stuff | Tim Angus |
2001-08-17 | Animated map object entity | Tim Angus |
2001-08-15 | Added spriter - simple particle engine for mappers | Tim Angus |
2001-08-06 | Makefile uses q3lcc now | Tim Angus |
2001-08-03 | Makefile tweaks | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-07-30 | Buildable spawning generalised | Tim Angus |