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AgeCommit message (Expand)Author
2013-01-03* Oops I changed the wrong line in r2130 (/dev/humancontroller)Christopher Schwarz
2013-01-03* Fix width of game column in serverbrowser (DevHC)Christopher Schwarz
2013-01-03* (bug 3013) Add gametype column to server browser (Rezyn, with thanks to Jac...Christopher Schwarz
2013-01-03* Implement cg_staticDeathCam to disable moving the death camera when the kil...Christopher Schwarz
2013-01-03* (bug 4814) More options for teamoverlay in attempt to make it more usefulChristopher Schwarz
2013-01-03* (Bug 4649) Require reasons for votes (WilliamH, Chris "Lakitu7" Schwarz)M. Kristall
2013-01-03* Fix the fact that teamoverlay was being drawn above where the hud told it t...Christopher Schwarz
2013-01-03* Print a warning when a menu file is not foundBen Millwood
2013-01-03* Separate namelog from adminM. Kristall
2013-01-03* Fix typo in joinserver.menu (thanks Allmanbros)Christopher Schwarz
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Fix draw order bug in r1922 resulting from differing qsort implementationsTim Angus
2013-01-03* s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/Tim Angus
2013-01-03* When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text i...Christopher Schwarz
2013-01-03* Make server browser sort colours less bright and fix default sort column (R...Tim Angus
2013-01-03* Tidy up ingame menuTim Angus
2013-01-03* (bug 4321) Resort in-game options menu; add more show/hide options (wireddd)Christopher Schwarz
2013-01-03* Tidy up news menuTim Angus
2013-01-03* Fix news menu not closing on escape (thanks Undeference)Christopher Schwarz
2013-01-03* Updates to ui/help.txt (the in-game help menu). In the future, it needs to ...Christopher Schwarz
2013-01-03* Add ITEM_TYPE_SAYFIELD which is like ITEM_TYPE_EDITFIELD but with different...Tim Angus
2013-01-03* Layout the location display correctlyTim Angus
2013-01-03* The "winner" item in teamscore.menu needed an ITEM_TYPE_TEXTChristopher Schwarz
2013-01-03* Fix UI_Text_Paint_Limit() function, which was printing a max of one charact...Christopher Schwarz
2013-01-03* Move teamoverlay out of the common_hud and into the team common huds. Preve...Christopher Schwarz
2013-01-03* Add options in the ingame UI to callvote sudden_death and callvote nextmap ...Christopher Schwarz
2013-01-03* Fix location hud item to line up correctly and no longer overlap demostateChristopher Schwarz
2013-01-03* Restore loading of ui/tremulous_dialogs.menu so that dialogs while not on a...Christopher Schwarz
2013-01-03* New ownerdraw for speedometerBen Millwood
2013-01-03* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ...Christopher Schwarz
2013-01-03* (bug 4302) Fix server join listChristopher Schwarz
2013-01-03* Fix cross-compiling (early merge from ioq3 r1667)Christopher Schwarz
2013-01-03* Add the actual news.menu file needed for r1775Christopher Schwarz
2013-01-03* (bug 4295) Add an option to view Tremulous news to the main menuChristopher Schwarz
2013-01-03* Fix broken "Spectators:" text on the scoreboardChristopher Schwarz
2013-01-03* (bug 3391) FF Cvar cleanupChristopher Schwarz
2013-01-03* Fix transparency of certain hud elements (Rezyn)Christopher Schwarz
2013-01-03* Featured server systemBen Millwood
2013-01-03* Explicitly specify ITEM_TYPE_TEXT since it's no longer the defaultBen Millwood
2013-01-03* Strict type-checking of menu item keywords that use the typeData unionBen Millwood
2013-01-03* Remove redundant type specifications in some menu filesBen Millwood
2013-01-03Updated sprint and dodge help sectionsAsa Kravets
2013-01-03* Support enum { ITEM, ITEM2 = 100, ITEM3 }; in menu parsersBen Millwood
2013-01-03* Get rid of uselessly-named itemDef_t->special and replace withBen Millwood
2013-01-03* Automatically prompt the user for what to do when files are needed from the...Christopher Schwarz
2013-01-03* add sprint bind to menuRoman Tetelman
2013-01-03Tweak partial frags hud indicator coloursRoman Tetelman
2013-01-03* add CG_PLAYER_CREDITS_FRACTION to display partial fragsRoman Tetelman
2013-01-03* Move all non-source-code to assets directoryTim Angus