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path: root/src/asm/snapvector.c
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2013-01-12Fix #5849 - broken snapvector inverts player speedMark
Snapvector was converting floats to 16 bit integers instead of 32 bit integers.
2013-01-12* I zigged when I should have zaggedTim Angus
2013-01-10* clang supportTim Angus
2013-01-10Set default rounding mode to FE_NEAREST again. Thanks to Matthias Bentrup ↵Thilo Schulz
for providing some explanations.
2013-01-10Implement Mathias Benthrup's suggestion for x86 ASM snapvector ↵Thilo Schulz
implementation which reduces cache misses.
2013-01-10- align sse control word storage space to 16 byte boundary for snapvector - ↵Thilo Schulz
replace some whitespace with tabs in snapvector.c - Give gcc a bit more freedom in choice of registers
2013-01-09- Still forgot qasm-inline.h - Leave GCC more freedom in choice of registersThilo Schulz
2013-01-09Forgot the inline assembler parts, here they come! Using inline asm to get ↵Thilo Schulz
rid of all the boilerplate stuff