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path: root/src/cgame/cg_draw.c
AgeCommit message (Collapse)Author
2002-01-26TA HUD stuffTim Angus
2002-01-19:retabTim Angus
2002-01-19TA Hud stuff mostly integratedTim Angus
2002-01-02Rudimentary staging code. Simplified building rules - they were over complexTim Angus
2001-12-30bg_itemlist is dead. YayTim Angus
2001-12-24Alien HovelTim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-10-19License change to OSMLTim Angus
2001-09-25Added 2 experimental weaponsTim Angus
2001-09-06Random assorted stuffTim Angus
2001-08-19Buildable points now configurable via worldspawnTim Angus
2001-08-07Moved WW smoothing to client side. snarfed glibc acosTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-16STAT_ARMOR now deflection chanceTim Angus
2001-06-23Various tweaks and additions. Additive lights hacked in (pre-source 1.29 ↵Tim Angus
release)
2001-06-21Upgrades now cost material.Tim Angus
2001-05-07No weapon handled better.Tim Angus
2001-04-01Added hivemind and associated infacstructureTim Angus
2001-03-29Fixed a couple of power bugs. Implemented a client side power meter.Tim Angus
2001-03-28Refined power some more. An actual limit is present now.Tim Angus
2001-03-20Small precaching bug fixTim Angus
2001-02-15Infesting getting fairly polished. Usual random bugfixes.Tim Angus
2001-01-30I can't rememberTim Angus
2001-01-15Half-done revamping defmenus; bug fixes;MCUTim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus