Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-09-10 | * Cleanup of cg_local.h and side-effects | Tim Angus | |
2002-09-09 | * General tidy up and beautification of code | Tim Angus | |
* Removal of most of the legacy Q3A stuff * Cursor no longer displayed on load screen * (Biggest commit EVAR?) | |||
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus | |
* Removed Q3A team system * Removed "gametype" stuff * Removed items * Refactored buildable physics * Other general cleanups | |||
2001-12-30 | bg_itemlist is dead. Yay | Tim Angus | |
2001-10-19 | License change to OSML | Tim Angus | |
2001-09-15 | Trapper buildable. Other fixes/tweaks | Tim Angus | |
2001-07-28 | Saw blade launcher | Tim Angus | |
2001-06-23 | Various tweaks and additions. Additive lights hacked in (pre-source 1.29 ↵ | Tim Angus | |
release) | |||
2001-05-07 | No weapon handled better. | Tim Angus | |
2001-01-07 | license change | Tim Angus | |
2001-01-03 | 1.27 upgrade | Tim Angus | |
2001-01-03 | im making a right mess of this | Tim Angus | |
2001-01-03 | 1.27 import | Tim Angus | |