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The server software used for the Der Bunker Tremulous servers.
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cl_cgame.c
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2013-01-10
- Improve game_restart: * differing screen resolutions and network settings a...
Thilo Schulz
2013-01-09
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mod...
Thilo Schulz
2013-01-09
Fix return values for several syscall functions, patch by Zack Middleton (#5018)
Thilo Schulz
2013-01-09
Remove newlines from Com_Error message format strings, patch by DevHC
Thilo Schulz
2013-01-03
* Merge ioq3-r1946
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Merge ioq3-r1666
Tim Angus
2013-01-03
* Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified area
Tim Angus
2013-01-03
* Merge ioq3-r1637
Tim Angus
2013-01-03
* Merge ioq3-r1498, by popular demand
Tim Angus
2013-01-03
* Merge ioq3-r1423
Tim Angus
2013-01-03
* add new CG syscall trap_S_SoundDuration() that returns play time
Tony J. White
2013-01-03
* Merge ioq3-r1272
Tim Angus
2007-10-30
* (bug 3384) Remove server side armoury refresh and replace with UI side
Tim Angus
2007-10-02
* Merge of ioq3-r1189
Tim Angus
2007-09-05
* Merge of ioq3-r1163
Tim Angus
2007-07-15
* Merge of ioq3-r1112
Tim Angus
2007-03-21
* ioq3-r1052 merge
Tim Angus
2006-11-28
* Merge ioq3-989
Tim Angus
2006-05-16
* Removal of bot code
Tim Angus
2006-02-24
* Merged ioq3-r584
Tim Angus
2006-01-18
* Added BG_FindUsableForUpgrade
Tim Angus
2006-01-06
* Added traps to query demo state
Tim Angus
2005-12-20
* New collision type, for improved light flares
Tim Angus
2005-12-11
* Added trap_FS_GetFileList to cgame, so it's not longer necessary to hack
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Copied ioq3 src to trunk
Tim Angus