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The server software used for the Der Bunker Tremulous servers.
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cl_input.c
Age
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Author
2017-03-09
implement part 1 of the multi-protocol functionality: protocols
/dev/humancontroller
2016-04-07
Fix frame_msec possibly being zero in cl_input.c.
SmileTheory
2016-04-07
Use Opus for VoIP
Zack Middleton
2016-04-07
Fix abs() being used for float in cl_input.c
Zack Middleton
2013-02-16
Update copyright notices
Tim Angus
2013-01-12
Fix writting voip data in demos (broke in r2102).
Zack Middleton
2013-01-12
Allow analog joystick up axis to be remapped too.
Zack Middleton
2013-01-10
Removed unused IN_ButtonDown and IN_ButtonUp functions.
Zack Middleton
2013-01-10
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-...
Thilo Schulz
2013-01-10
- Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI...
Thilo Schulz
2013-01-10
- Improve snapshot rate and data rate control - Make server send packet fragm...
Thilo Schulz
2013-01-10
- Improve game_restart: * differing screen resolutions and network settings a...
Thilo Schulz
2013-01-03
* Merge ioq3-r1946
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Merge ioq3-r1752
Tim Angus
2013-01-03
* Merge ioq3-r1666
Tim Angus
2013-01-03
* Parse "team" in cl_voipSendTarget using a new cgame vmcall
Ben Millwood
2013-01-03
* Merge ioq3-r1498, by popular demand
Tim Angus
2013-01-03
* Merge ioq3-r1458
Tim Angus
2013-01-03
* Merge ioq3-r1423
Tim Angus
2007-10-02
* Merge of ioq3-r1189
Tim Angus
2006-08-14
* Merged ioq3-r838
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Copied ioq3 src to trunk
Tim Angus