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The server software used for the Der Bunker Tremulous servers.
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cl_main.c
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Commit message (
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Author
2017-03-09
do not close the console "from time to time"
/dev/humancontroller
2017-03-09
do not send version information in CURL downloads and MOTD requests
/dev/humancontroller
2017-03-09
do not request MOTD updates upon connecting (especially to local servers)
/dev/humancontroller
2017-03-09
stop accessing the hostname, the current username and the architecture/platfo...
/dev/humancontroller
2017-03-09
remove the (generally unsecure) setenv command
/dev/humancontroller
2017-03-09
when not restarting the filesystem, at least clear the pak references
/dev/humancontroller
2017-03-09
fix hanging when the demo file is not found
/dev/humancontroller
2017-03-09
do not wipe cls.realtime when restarting the client for an fs_game change
/dev/humancontroller
2017-03-09
fix the client's GUID resetting (to the non-serverunique value) upon switchin...
/dev/humancontroller
2017-02-08
add missing trailing '\n's from strings to execute; add double quotes around ...
/dev/humancontroller
2017-02-08
fix the nullchar-termination in CL_GSRFeaturedLabel()
/dev/humancontroller
2017-02-07
stop embedding the architecture in the filenames of binaries and libraries; c...
/dev/humancontroller
2017-02-07
silence a bunch of compiler warnings
/dev/humancontroller
2017-02-06
fix compilation without USE_CURL
/dev/humancontroller
2016-04-09
Merge branch 'master' into gpp
Tim Angus
2016-04-07
Use Opus for VoIP
Zack Middleton
2016-04-07
Fix check for empty rconpassword in CL_Rcon_f
Tim Angus
2016-04-07
Remove logically dead code from CL_GetServerStatus
Zack Middleton
2016-04-07
fix buffer overflow in CL_CheckForResend
Jeff Kent
2016-04-07
sayto cmd with player name completion
Pan7
2015-06-08
change the serverlist-querying methods to be compatible with the current depl...
/dev/humancontroller
2015-03-17
Add facility to describe cvars
Tim Angus
2014-08-28
Fix incorrect strncat usage in CL_ServerInfoPacket
Zack Middleton
2014-06-17
Various adjustments so it compiles
Tim Angus
2014-06-17
Clear referenced paks when disconnecting
Zack Middleton
2014-06-17
Fix demoName Com_sprintf size larger than buffer
Zack Middleton
2014-06-17
Remove unused cvar_t variable cl_trn
Ensiform
2014-06-17
Fix video recording sync drift (patch refactored but original author unknown)
Tim Angus
2014-06-17
Clear more variables in CL_InitServerInfo
Zack Middleton
2014-06-17
(bug #5984) Unload renderer lib
Zack Middleton
2013-03-19
Fix displaying demo name when loading demo
Zack Middleton
2013-02-16
Update copyright notices
Tim Angus
2013-01-15
Remove a bunch of LEGACY_PROTOCOL blocks
Tim Angus
2013-01-12
Save all arguments from connect for reconnect command. Remove unnecessary loc...
Zack Middleton
2013-01-12
Fix reconnect command to work after leaving server. (#5794)
Zack Middleton
2013-01-12
- Allow changing cl_voip without restarting. - Fix assert failing in CL_Parse...
Zack Middleton
2013-01-12
Remove unused function CL_DisconnectPacket. Pointed out by Ensiform.
Zack Middleton
2013-01-12
Remove anti tamper leftover code 'CL_ChangeReliableCommand'. From Ensiform.
Zack Middleton
2013-01-12
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Zack Middleton
2013-01-12
Show reason non-default renderer failed to load.
Zack Middleton
2013-01-12
REFACTOR [a vs an]
Zack Middleton
2013-01-12
#5485 - Use Sys_LoadDll to search in the local directory for the fallback def...
Zack Middleton
2013-01-12
Added range checks to j_*_axis cvars.
Zack Middleton
2013-01-12
Allow analog joystick up axis to be remapped too.
Zack Middleton
2013-01-10
Require gamename if not supporting legacy protocol.
Zack Middleton
2013-01-10
- Only need cl_cURLLib cvar if USE_CURL_DLOPEN is defined. - Try to load libc...
Zack Middleton
2013-01-10
Don't do game_restart if game directory changed from "" to "baseq3" or "baseq...
Thilo Schulz
2013-01-10
Fix game restart after curl download finished
Thilo Schulz
2013-01-10
<ZTurtleMan> Thilo: two small fixes, one for r2112 and one for r2116. http://...
Thilo Schulz
2013-01-10
Batch of bug fixes for gamecode. Patch compiled and log message written by To...
Thilo Schulz
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