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path: root/src/client/cl_ui.c
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2017-03-09fix some dead code ?/dev/humancontroller
2017-03-09remove remnants of UI_OLD_API_VERSION/dev/humancontroller
2017-03-09do not close the console "from time to time"/dev/humancontroller
alter a bunch of cases where Key_SetCatcher() turns off the KEYCATCH_CONSOLE flag. remove all uses of Con_Close() and the function itself altogether. the console is now only togglable by a console key or with the toggleconsole command.
2017-03-09do not allow the ui module to query the clipboard contents/dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-02-16Fix resolving IPv6 favorites in Team Arena UIZack Middleton
2013-02-16Make UI_CVAR_CREATE use VM specific codeJeremy Davis
Makes cvar be flagged as VM created and unset ROM if ARCHIVE is set.
2013-01-12Client no longer tries to run UI_SHUTDOWN on ui vms with an unsupported API ↵Zack Middleton
version.
2013-01-10Allow interpreted VM on pure serversThilo Schulz
2013-01-10Use EXEC_NOW instead of hardcoded 0 in cl_ui.cZack Middleton
2013-01-10- Improve game_restart: * differing screen resolutions and network settings ↵Thilo Schulz
are now honoured when changing fs_game * Fix hunk memory leak on game_restart * Move cls.state and cls.servername to clc so connection state is fully preserved over game_restart * Revert back to previous fs_game after disconnecting from a server that triggered a game_restart * Fix error dialog popping up after every game_restart if an error happened previously (reported by Ensiform) - Fixed that not all commands added by CL_Init() would be removed by CL_Shutdown()
2013-01-09fix overzealous cvar cheat protection, patch by cyrri (#4974)Thilo Schulz
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Fix error in error message when UI fails to loadChristopher Schwarz
2013-01-03* (bug 3013) Add gametype column to server browser (Rezyn, with thanks to ↵Christopher Schwarz
Jackmcbarn, Risujin)
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Fix GetNews when USE_CURL is undefinedBen Millwood
2013-01-03* Ignore featured status for serverlist sorting if the featured server's ↵Christopher Schwarz
ping is high
2013-01-03* (bug 4311) Print file locations of relevant items to simplify ↵Christopher Schwarz
troubleshooting (Amanieu)
2013-01-03* Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified areaTim Angus
* Rewrite CG_DrawTeamSpectators to scroll on a pixel basis rather than a character basis
2013-01-03* (bug 4295) Add an option to view Tremulous news to the main menuChristopher Schwarz
2013-01-03* (bug 4296) Server browser fixesChristopher Schwarz
- Fix "refresh" creating duplicate servers - Fix featured server status not being cached - Fix not giving you the server you clicked on (Rezyn)
2013-01-03* Merge ioq3-r1637Tim Angus
2013-01-03* Featured server systemBen Millwood
- The new master server sends some server records with an additional flag for the client to mark them as featured - they will then appear in a separate list.
2013-01-03* Merge ioq3-r1498, by popular demandTim Angus
2013-01-03* Merge ioq3-r1423Tim Angus
+ IPv6 + VoIP + Stereo rendering + Other minor stuff
2007-10-02* Merge of ioq3-r1189Tim Angus
+ Fix bug that prevented key up events getting to cgame/ui when not in game + Use Key_[GS]etCatcher everywhere to set keycatcher + Clear all key states when the catcher changes * Slim down client userinfo somewhat * Remove some redundant client autocomplete commands * Actually make use of "menuStack" in the UI module + No longer close all menus when exiting one, instead reverting to the next one on the stack + Cleanup the menu activation functions a little * Truncate text in list columns if it exceeds the column width * Remove maxChars field from columns member of ITEM_TYPE_LISTBOX * Revert r992 due to more general and less buggy/hacky fix from ioq3
2007-07-15* Merge of ioq3-r1112Tim Angus
2007-03-21* ioq3-r1052 mergeTim Angus
2006-12-03* Hi, my name is floamTim Angus
2006-12-03* Fucking tabs...Tim Angus
2006-12-03* Strip leading whitespace when displaying server names in the browserTim Angus
* Sort by server name on alpha characters only * Refresh master server IP address cache on map change
2006-11-28* Merge ioq3-989Tim Angus
2006-05-16* Removal of bot codeTim Angus
* Refactored botlib parsing code into qcommon
2006-02-24* Merged ioq3-r584Tim Angus
2006-01-18* Added BG_FindUsableForUpgradeTim Angus
* Added BG_UpgradeClassAvailable * Added generalised BG_*IsAllowed functions * Added some binding traps to cgame * Added tutorial mode (cg_tutorial)
2005-12-28* Added master server to source, based on dpmasterTim Angus
* Removed gametype, fraglimit and dmflags cvars * Removed CD key authentication stuff * Implemented a means to save and restore cmd context * Bumped protocol version up to 69 (same as 68) * Removed various references to punkbuster * Maps on create server menu now sorted by name * Fixed some warnings
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
* De-quaked various bits and pieces * Integrated Tremulous into the ioq3 source * Relicensed Tremulous to be GPL * It compiles!!!!!!!!11111111!!!!1
2005-12-10* Copied ioq3 src to trunkTim Angus