Age | Commit message (Expand) | Author |
---|---|---|
2013-01-12 | When in third person, don't play player's sounds as full volume in Base sound... | Zack Middleton |
2013-01-10 | - Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI... | Thilo Schulz |
2013-01-10 | - Fix memory leak in DMA sound after S_Shutdown() - Make codec load use temp ... | Thilo Schulz |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * Merge ioq3-r1752 | Tim Angus |
2013-01-03 | * Merge ioq3-r1423 | Tim Angus |
2013-01-03 | * add new CG syscall trap_S_SoundDuration() that returns play time | Tony J. White |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Copied ioq3 src to trunk | Tim Angus |