Age | Commit message (Expand) | Author |
---|---|---|
2014-06-17 | Drop sounds starting with * before allocating sfx slot | Zack Middleton |
2013-02-16 | Update copyright notices | Tim Angus |
2013-01-12 | Call sound files 'audio' not 'wav' in debug messages. | Zack Middleton |
2013-01-10 | - Fix memory leak in DMA sound after S_Shutdown() - Make codec load use temp ... | Thilo Schulz |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * add new CG syscall trap_S_SoundDuration() that returns play time | Tony J. White |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Copied ioq3 src to trunk | Tim Angus |