Age | Commit message (Collapse) | Author |
|
|
|
* Remove g_adminNameProtect, force it on
* Remove g_chatTeamPrefix, force it on
|
|
|
|
- The new master server sends some server records with an additional
flag for the client to mark them as featured - they will then appear
in a separate list.
|
|
* MOTD parsing should use the whole string rather than just arg1
|
|
the server and cl_allowDownload=0. (bug 3038) (Risujin, kevlarman)
|
|
|
|
(David Severwright)
|
|
* (bug 3576) Allow % since people promise it is safe (/dev/humancontroller)
|
|
* Use WM cursor when running windowed and UI module has input
|
|
|
|
+ IPv6
+ VoIP
+ Stereo rendering
+ Other minor stuff
|
|
* Partially revert 772
* Strip off trailing '\n' from server denial messages
|
|
in msec for a registered sfxHandle
|
|
|
|
|
|
|
|
|
|
|
|
* Hide cursor when using edit fields and binding keys
* Remove client side chat handling, moving it to UI module
* Remove target and last attacker message modes
* Add ui_developer cvar
* Fix edit field bug where cvar changes under it
* Add onTextEntry UI script event
* Give the user some feedback when binding keys
* Stop doing a UI refresh when primed (and remove cgame ui_loading sets)
* Move cg_drawSnapshot to bottom of the screen
|
|
refresh
* Add trap_Key_SetOverstrikeMode and trap_Key_GetOverstrikeMode to cgame
* Change Text_[Width|Height] to return floats
* Add Text_Em[Width|Height]
* Add CG_AlignText to cut down on code duplication
* Add itemDef_t::textvalignment for vertical text alignment
* Add UI_DrawTextBlock to replace a lot of duplicate code
* Rewrite text wrapping code from scratch so that it actually works
* Add UI_OwnerDrawText
* Add expression evaluator to .menu parser
* Split off Border_Paint from Window_Paint
* Scale slider items to fit their rect
* Rework edit field widgets to behave somewhat more correctly
* Fix a few listbox widget layout issues
* Don't display scrollbars in "notselectable" listbox widgets
* Make scoreboard team labels ownerdrawn
* Menu script rework
+ Use the expression evaluator to replace lots and lots of absolute
coords with relative ones, hopefully easing future maintenance
+ Remove lots and lots of textalign[xy] that were present to work
around broken text alignment routines
+ Replace a bunch of numeric constants with ones from menudef.h
+ Compose the huds from tremulous_common_hud.h
+ Generally neaten things up
+ Lots of whitespace fixes
|
|
+ Fix bug that prevented key up events getting to cgame/ui when not in game
+ Use Key_[GS]etCatcher everywhere to set keycatcher
+ Clear all key states when the catcher changes
* Slim down client userinfo somewhat
* Remove some redundant client autocomplete commands
* Actually make use of "menuStack" in the UI module
+ No longer close all menus when exiting one, instead reverting to the
next one on the stack
+ Cleanup the menu activation functions a little
* Truncate text in list columns if it exceeds the column width
* Remove maxChars field from columns member of ITEM_TYPE_LISTBOX
* Revert r992 due to more general and less buggy/hacky fix from ioq3
|
|
|
|
|
|
+ SDL everywhere
+ New R_LoadImage
+ net_ip.c
+ Window icon
+ GUI based dedicated server support
+ Compile time linked OpenGL
* Remove ui_menuFiles cvar
|
|
* Say "Waiting for response" instead of "...-1 servers"
* (bug 3054) After running a listen server, sv_killserver is not set
|
|
+ PNG image loader
+ Non-gas dependent x86_64 VM
+ Collision optimisations
+ Slew of other bug fixes
|
|
|
|
|
|
|
|
* (bug 2959) All looping sounds now stopped when downloading
* (bug 2910) Removal of legacy Q3 cg_teamChat* stuff
|
|
|
|
|
|
|
|
* Sort by server name on alpha characters only
* Refresh master server IP address cache on map change
|
|
|
|
|
|
- OS X Universal Binary creation script
- OS X x86 support
- OS X vm support
- SDL video mode selection bug fix
- "Home directory" support on windows
- Windows SMP deadlock fix
- Improved JPEG quality (screenshots/video)
- AVIs recorded with \video command are now actually AVIs
- Usual assortment of ioq3 tweaks and fixes
|
|
|
|
* Various other map entity fixes/enhancements
* Hovel exploit fixed
* Fixed tesla trail disappearing at edge of range
* Default player name now inherited from OS
* Fixed spelling of Veda's surname :x
|
|
* Added back the syscalls things I didn't mean to remove
|
|
* Refactored botlib parsing code into qcommon
|
|
- SDL_GammaRamp stuff
- Anisotropic texture filtering
- q3testesque r_flares
- cl_guid
- Security fixes
|
|
* Removed nextmap cvar and associated code, replaced with "advanceMapRotation"
command
* Rework the text displayed during votes to be more verbose
* "destroy" command now only works when cheats are enabled
* Voting UI is now a frontend for "clientkick" instead of plain "kick"
|
|
|
|
* Fixed sort by ping
* Changed default source to internet
* Added simple options menu to frontend
* Removed PB menu file
* Changed default net rate
* Fixed scoreboard alignment
* Implemented "scoresUp" and "scoresDown"
|
|
|
|
* Added CC (creative commons license)
* Write COPYING
* OpenAL now off by default
* Consolidated chipset specific GL initialisation
* Defaults for r_picmip now 0 and r_textureMode GL_LINEAR_MIPMAP_LINEAR
|
|
- OpenAL fixes
- SV_Shutdown message fixes
|
|
- Symlink following stuff
- Sound fixes
|