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The server software used for the Der Bunker Tremulous servers.
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bg_lib.c
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Author
2013-01-03
* (bug 4037) cgame forgets to close buildstat.cfg
M. Kristall
2013-01-03
* Don't play EV_FALL_FAR sound if dead
Ben Millwood
2013-01-03
* Remove SS_INFESTING and PM_SPINTERMISSION since they were not used
Ben Millwood
2013-01-03
* Merge ioq3-r1423
Tim Angus
2007-09-22
* Merge of ioq3-r1186
Tim Angus
2007-09-21
* Remove lots and lots of redundant comments
Tim Angus
2007-08-09
* (bug 3301) fix vsprintf bug
M. Kristall
2007-03-25
* add basic hexadecimal support (%x) to bg_lib.c scanf/printf. this is useful
Tony J. White
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-12-08
* Merged in a bunch of game side fixed from ioq3
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-08-31
* Fixed the issue where the Mac qvm JIT compiler would not compile Tremulous
Tim Angus
2003-02-08
* Hacked up vsprintf to support vec3_t
Tim Angus
2002-10-19
* Removed supposed improvements to key parsing code :)
Tim Angus
2002-10-11
* Alien staging health modification
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-07-29
* Scoreboard
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-08-07
Removed redundant code
Tim Angus
2001-08-07
Moved WW smoothing to client side. snarfed glibc acos
Tim Angus
2001-08-06
FINALLY fixed wall walking to handle the general case properly
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-01-07
license change
Tim Angus
2001-01-03
1.27 upgrade
Tim Angus
2001-01-03
im making a right mess of this
Tim Angus
2001-01-03
1.27 import
Tim Angus