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path: root/src/game/bg_lib.c
AgeCommit message (Expand)Author
2013-01-03* Don't play EV_FALL_FAR sound if deadBen Millwood
2013-01-03* Remove SS_INFESTING and PM_SPINTERMISSION since they were not usedBen Millwood
2013-01-03* Merge ioq3-r1423Tim Angus
2007-09-22* Merge of ioq3-r1186Tim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2007-08-09* (bug 3301) fix vsprintf bugM. Kristall
2007-03-25* add basic hexadecimal support (%x) to bg_lib.c scanf/printf. this is usefulTony J. White
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-12-08* Merged in a bunch of game side fixed from ioq3Tim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-08-31* Fixed the issue where the Mac qvm JIT compiler would not compile TremulousTim Angus
2003-02-08* Hacked up vsprintf to support vec3_tTim Angus
2002-10-19* Removed supposed improvements to key parsing code :)Tim Angus
2002-10-11* Alien staging health modificationTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-07-29* ScoreboardTim Angus
2001-10-19License change to OSMLTim Angus
2001-08-07Removed redundant codeTim Angus
2001-08-07Moved WW smoothing to client side. snarfed glibc acosTim Angus
2001-08-06FINALLY fixed wall walking to handle the general case properlyTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus