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path: root/src/game/bg_pmove.c
AgeCommit message (Expand)Author
2013-01-03* fix #58, huge thanks to bob, wireddd, and khalsa for helping track down and...Roman Tetelman
2013-01-03Improve timing of weapon change feedbackBen Millwood
2013-01-03* weaken dodge whene slowed by creep/gas/spit (closes #73)Roman Tetelman
2013-01-03Fix crouch check on dodge (fixes #71)Ben Millwood
2013-01-03* make sprinting take stamina againRoman Tetelman
2013-01-03* separate dodge and sprint onto their own keys (dodge +button6, sprint +butt...Roman Tetelman
2013-01-03* remove extra landing friction from dodgeRoman Tetelman
2013-01-03* Restructure G_WideTrace a bitTim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* Slight cleanup and futureproofing of r1164 (Timbo)Christopher Schwarz
2013-01-03* (bug 3734) Prevent exploitative use of roll axis by hacked clients (DevHC)Christopher Schwarz
2013-01-03* humans can no longer bunny hop right after dodgingRoman Tetelman
2013-01-03* fix for stamina sometimes being drained when sprinting and walking atRoman Tetelman
2013-01-03* Don't play EV_FALL_FAR sound if deadBen Millwood
2013-01-03* Fix compiler warning about G_FindOvermindBen Millwood
2013-01-03* Allow boosters to give poison within the first 30 seconds of the gameBen Millwood
2013-01-03* Remove SS_INFESTING and PM_SPINTERMISSION since they were not usedBen Millwood
2013-01-03 * Remove extra trailing newline from admin chat commands (oops)Ben Millwood
2013-01-03* no more marauders on ice (fix for bug i introduced in r238)Roman Tetelman
2013-01-03* marauder has a timeout after jumping before being able to walljump againRoman Tetelman
2013-01-03* fix for jump sometimes giving less height than intended (bug 3634)Roman Tetelman
2013-01-03Ensure non-walljumping classes can't walljumpBen Millwood
2013-01-03 * trample stops after LEVEL4_TRAMPLE_DURATION - LEVEL4_TRAMPLE_CHARGE_MIN be...Roman Tetelman
2013-01-03fix stupid mistake to shut up compiler warningRoman Tetelman
2013-01-03oops, no more walljumping on slanted floorsRoman Tetelman
2013-01-03Partially unrevert Risujin's walljump changes (r147):Roman Tetelman
2013-01-03fix for trample's rate of charge depending on pitchRoman Tetelman
2013-01-03 * it is no longer possible to charge trample by walking into a wallRoman Tetelman
2013-01-03 * Attempt to fix the empty weapon switch bugBen Millwood
2013-01-03 * Update README viewvc urlBen Millwood
2013-01-03 * Grammatical tweaks to menu messagesBen Millwood
2013-01-03* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,Tim Angus
2013-01-03* Merge clientSession_t::sessionTeam and clientSession_t::spectatorStateTim Angus
2013-01-03Balance changesAsa Kravets
2013-01-03* Basilisk animation policyTim Angus
2013-01-03* Make 1st person weapon animation random (but unpredictable)Tim Angus
2013-01-03* Fix stupid 1st person animation copy and paste bugTim Angus
2013-01-03* First person weapon animationTim Angus
2013-01-03* (bug 3057) Granger breaks under certain conditions (Risujin)M. Kristall
2013-01-03* Unreverted entity walljumpingAsa Kravets
2013-01-03* Mass driver reverted to upstream (function and effect)Michael Levin
2013-01-03* Oops! Last few commits allowed any Alien to walljump, fixedMichael Levin
2013-01-03* Dodge key works like a mini-jump key rather than a modifier (fix for keyboa...Michael Levin
2013-01-03* Options menu video modes glitch fixed (a backport)Michael Levin
2013-01-03* Lucifer Cannon projectile and bounding box shrunk a little to fit muzzle bo...Michael Levin
2013-01-03* Lucifer cannon projectile a little bigger with chargeMichael Levin
2013-01-03* Humans hit with Basilisk gas now show a particle effect until it wears offMichael Levin
2013-01-03* Gave Painsaw a crappy looking crosshairMichael Levin
2013-01-03* Added charge meter to the UI, can be disabled via GUIMichael Levin
2013-01-03Goodbye wall-walking on entities, we hardly knew ye. On a related note, if yo...Michael Levin