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The server software used for the Der Bunker Tremulous servers.
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bg_pmove.c
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Author
2003-10-04
* Switched Dragoon and Chimera in preparation for wall jumping
Tim Angus
2003-10-03
* Fixed wall walking bugs evident on starirs2
Tim Angus
2003-10-03
* Added disableIn3rdPerson to weapon.cfg to handle alien weapons more elegantly
Tim Angus
2003-10-01
* bobCycle added to classAttributes_t
Tim Angus
2003-09-27
* weapon.cfg files changed a bit to include sections for alternate fire modes
Tim Angus
2003-09-03
* Jetpack handling rejigged a bit to cooperate with other move types better
Tim Angus
2003-09-03
* Added UpdateViewAngles back in to PM_NOCLIP
Tim Angus
2003-09-03
* Added SURF_NOALIENBUILD and SURF_NOHUMANBUILD so that building can be
Tim Angus
2003-09-02
* Ladders. Use "surfaceParm ladder" in ladder shaders
Tim Angus
2003-09-01
* Realistic falling damage
Tim Angus
2003-09-01
* Added stopSpeed to class database
Tim Angus
2003-08-28
* Fixed jetpack animation weirdness
Tim Angus
2003-08-28
* Reworked the charge ability on the mofo
Tim Angus
2003-08-27
* Partial mofo charge ability from centuries ago
Tim Angus
2003-08-26
* Added a bunch of MOD_s
Tim Angus
2003-08-12
* Disabled automatically bringing up spawn menus to prevent cutting off chat
Tim Angus
2003-08-03
* Weapons dropped when reloading
Tim Angus
2003-08-01
* Jetpack media code
Tim Angus
2003-02-22
* Removed "You fragged x" message
Tim Angus
2003-02-17
* Aliens no longer employ weapon models
Tim Angus
2003-02-11
* All nonsegemented model animations now triggered with the exception of PAIN...
Tim Angus
2003-02-10
* Chimera now uses "prowl" model
Tim Angus
2003-02-10
* Nonsegemented model system now animated - partially
Tim Angus
2003-02-03
* Fix to SCA_NOFOOTSTEPS
Tim Angus
2003-01-25
* Random bug fixes
Tim Angus
2002-09-16
* Added global header tremulous.h in preparation for balancing
Tim Angus
2002-09-10
* Cleanup of cg_local.h and side-effects
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-09-02
* Bug fixes to TA console
Tim Angus
2002-08-28
* Poison cloud WP_GRAB_CLAW_UPG server and client side
Tim Angus
2002-08-21
* Model scale implemented for classes
Tim Angus
2002-08-19
* Slowblob implemented (WP_POUNCE_UPG)
Tim Angus
2002-08-19
* Brought hand-to-hand grabbing back for WP_GRAB_CLAW
Tim Angus
2002-08-16
* Emergency commit - fileserver dying :/
Tim Angus
2002-07-29
* Scoreboard
Tim Angus
2002-06-21
Weapon additions???
Tim Angus
2002-04-06
Jetpack sounds and graphics
Tim Angus
2002-04-04
New jetpack
Tim Angus
2002-03-04
The real bugfix to cg_wwFollow not being persistant
Tim Angus
2002-02-17
Added cg_wwFollow and fixed a subtle bug in the process
Tim Angus
2002-01-26
Added chunk removed in error
Tim Angus
2002-01-26
TA HUD stuff
Tim Angus
2002-01-26
Stepping filter for WW
Tim Angus
2002-01-13
Staging transitions. Battpack. Half jetpack
Tim Angus
2002-01-09
A bunch of stuff
Tim Angus
2002-01-06
Purged some more weapons code.
Tim Angus
2001-12-30
bg_itemlist is dead. Yay
Tim Angus
2001-12-24
Alien Hovel
Tim Angus
2001-12-22
Bug fixes to droid->alien conversion :)
Tim Angus
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