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path: root/src/game/bg_pmove.c
AgeCommit message (Expand)Author
2003-10-04* Switched Dragoon and Chimera in preparation for wall jumpingTim Angus
2003-10-03* Fixed wall walking bugs evident on starirs2Tim Angus
2003-10-03* Added disableIn3rdPerson to weapon.cfg to handle alien weapons more elegantlyTim Angus
2003-10-01* bobCycle added to classAttributes_tTim Angus
2003-09-27* weapon.cfg files changed a bit to include sections for alternate fire modesTim Angus
2003-09-03* Jetpack handling rejigged a bit to cooperate with other move types betterTim Angus
2003-09-03* Added UpdateViewAngles back in to PM_NOCLIPTim Angus
2003-09-03* Added SURF_NOALIENBUILD and SURF_NOHUMANBUILD so that building can beTim Angus
2003-09-02* Ladders. Use "surfaceParm ladder" in ladder shadersTim Angus
2003-09-01* Realistic falling damageTim Angus
2003-09-01* Added stopSpeed to class databaseTim Angus
2003-08-28* Fixed jetpack animation weirdnessTim Angus
2003-08-28* Reworked the charge ability on the mofoTim Angus
2003-08-27* Partial mofo charge ability from centuries agoTim Angus
2003-08-26* Added a bunch of MOD_sTim Angus
2003-08-12* Disabled automatically bringing up spawn menus to prevent cutting off chatTim Angus
2003-08-03* Weapons dropped when reloadingTim Angus
2003-08-01* Jetpack media codeTim Angus
2003-02-22* Removed "You fragged x" messageTim Angus
2003-02-17* Aliens no longer employ weapon modelsTim Angus
2003-02-11* All nonsegemented model animations now triggered with the exception of PAIN...Tim Angus
2003-02-10* Chimera now uses "prowl" modelTim Angus
2003-02-10* Nonsegemented model system now animated - partiallyTim Angus
2003-02-03* Fix to SCA_NOFOOTSTEPSTim Angus
2003-01-25* Random bug fixesTim Angus
2002-09-16* Added global header tremulous.h in preparation for balancingTim Angus
2002-09-10* Cleanup of cg_local.h and side-effectsTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus
2002-09-02* Bug fixes to TA consoleTim Angus
2002-08-28* Poison cloud WP_GRAB_CLAW_UPG server and client sideTim Angus
2002-08-21* Model scale implemented for classesTim Angus
2002-08-19* Slowblob implemented (WP_POUNCE_UPG)Tim Angus
2002-08-19* Brought hand-to-hand grabbing back for WP_GRAB_CLAWTim Angus
2002-08-16* Emergency commit - fileserver dying :/Tim Angus
2002-07-29* ScoreboardTim Angus
2002-06-21Weapon additions???Tim Angus
2002-04-06Jetpack sounds and graphicsTim Angus
2002-04-04New jetpackTim Angus
2002-03-04The real bugfix to cg_wwFollow not being persistantTim Angus
2002-02-17Added cg_wwFollow and fixed a subtle bug in the processTim Angus
2002-01-26Added chunk removed in errorTim Angus
2002-01-26TA HUD stuffTim Angus
2002-01-26Stepping filter for WWTim Angus
2002-01-13Staging transitions. Battpack. Half jetpackTim Angus
2002-01-09A bunch of stuffTim Angus
2002-01-06Purged some more weapons code.Tim Angus
2001-12-30bg_itemlist is dead. YayTim Angus
2001-12-24Alien HovelTim Angus
2001-12-22Bug fixes to droid->alien conversion :)Tim Angus