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path: root/src/game/g_buildable.c
AgeCommit message (Expand)Author
2013-01-03* Merge clientSession_t::sessionTeam and clientSession_t::spectatorStateTim Angus
2013-01-03* Consolidate memory allocation into bg_alloc.cTim Angus
2013-01-03* (bug 3057) Granger breaks under certain conditions (Risujin)M. Kristall
2013-01-03New build error and corresponding menu for attempted deconstruction of the la...Ben Millwood
2013-01-03Quashed a pair of warnings.Michael Levin
2013-01-03* Buildable health accuracy increased to 8 bits, flags moved to eFlags (EF_B_*)Michael Levin
2013-01-03* (bug 3480) A reactor that has not yet exploded still gives power (benmachine)Tim Angus
2013-01-03* Lucifer Cannon projectile and bounding box shrunk a little to fit muzzle bo...Michael Levin
2013-01-03* Lucifer cannon projectile a little bigger with chargeMichael Levin
2013-01-03* Gave Painsaw a crappy looking crosshairMichael Levin
2013-01-03* Added charge meter to the UI, can be disabled via GUIMichael Levin
2013-01-03Server logs look weird with MOD_SUICIDE listed as method of death for buildab...Michael Levin
2013-01-03* Reworked the dialog code a bit, removed some redundanciesMichael Levin
2013-01-03* Shut up some compiler warnings (but not all of them)Ben Millwood
2013-01-03Fixed benmachine's sed n00bery.Michael Levin
2013-01-03 * Renamed some enum stuff to be more descriptiveBen Millwood
2013-01-03* Turrets back to their "dumb" behaviorMichael Levin
2013-01-03* Fixed up credits help pageMichael Levin
2013-01-03* Started updating infopanes with Badger, need to do moreMichael Levin
2013-01-03Shut up compiler warnings (and possible bugfix)Ben Millwood
2013-01-03* Turrets are smarter and will fire if they can hit their target rather than ...Michael Levin
2013-01-03* Mass Driver will only shoot through players and buildablesMichael Levin
2013-01-03* Per Lakitu7's suggestion, changed spectator bounding box to match the dretc...Michael Levin
2013-01-03* I'm sick of entering \give 9999 every time I need to test something. Whenev...Michael Levin
2013-01-03ACIDTUBE_REPEAT is now the actual repeat rate for Acid tube fire.Michael Levin
2013-01-03* Acid tube animation fixed (used to include part of dying animation!)Michael Levin
2013-01-03Added armour files to version control.Michael Levin
2007-12-01* (bug 3451) Widen name column in scoreboard (thebenmachine)Tim Angus
2007-11-28* Don't test for spawn removal when building if there are no spawnsTim Angus
2007-09-27* (bug 3249) Improve repeater interaction with marked deconstructionTim Angus
2007-09-26* Allow unique buildables to be replaced by non-unique buildablesTim Angus
2007-09-25* Fix a few warnings introduced by the previous revisionTim Angus
2007-09-25* Remove B_REMOVED_TOGGLEBIT, use ps->misc per player insteadTim Angus
2007-09-24* Highlight marked buildables that will be removed by building a newTim Angus
2007-09-23* Revert 898 and 899 (marked buildable replacement) and rewriteTim Angus
2007-09-22* (bug 3309) Fix to angle clamping (/dev/humancontroller)Tim Angus
2007-08-30* (bug 2989) committed the wrong patch for this bug originally (thanks Jacques)Tony J. White
2007-08-12* (bug 3290) grangers outside the map (hovel bug)M. Kristall
2007-07-09* (bug 3242) use correct medistat animation when unpowered (David Sev)M. Kristall
2007-06-05(bug 3104) save the correct variables for players who disconnect and come backM. Kristall
2007-04-10* g_layoutAuto was not selecting a random layout properlyTony J. White
2007-03-25* ingame menus redesignedTony J. White
2007-03-21* new 2D status bars for buildingsTony J. White
2007-03-16* (bug 2989) my last "stfu overmind" patch did just the opposite whenTony J. White
2007-03-02* (bug 2989) stop the overmind's bitching about no eggs in sudden death tooTony J. White
2007-03-02* (bug 2965) remove color codes from G_LogPrintf() strings (M. Kristall)Tony J. White
2007-02-19* (bug 3021) don't let building on top of existing structures override theTony J. White
2007-02-13* (bug 3021) allow building "on top of" existing marked buildables whenTony J. White
2007-02-10* (bug 2989) only let the overmind nag one time about needing spawns if thereTony J. White
2007-01-03* (bug 2996) better support for using "!" commands when g_admin isTony J. White