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path: root/src/game/g_buildable.c
AgeCommit message (Expand)Author
2001-11-20Updates to advanced builderTim Angus
2001-11-19Advanced Builder mostly doneTim Angus
2001-11-18Changes to building code to facilitate WW builderTim Angus
2001-11-04Coding support for medistat animsTim Angus
2001-10-20Mostly finished starcraft style buildingTim Angus
2001-10-19License change to OSMLTim Angus
2001-10-17Starcraft style building inprogressTim Angus
2001-10-10Buildable BBOX handling. Creep tests no longer happen at build time.Tim Angus
2001-10-07Random disorganised edits over freshers week :)Tim Angus
2001-09-23Random tweaksTim Angus
2001-09-15Trapper buildable. Other fixes/tweaksTim Angus
2001-09-13Spawn validationTim Angus
2001-09-10Remains of bank, metal gibs for buildablesTim Angus
2001-09-09Remains of medistation, beginnings of bankTim Angus
2001-09-09Added skeleton medistationTim Angus
2001-09-09Added dccTim Angus
2001-09-07Tidy upsTim Angus
2001-09-07Destroy anims for alien stuffTim Angus
2001-09-07Random pain anim for barricadeTim Angus
2001-09-06Random assorted stuffTim Angus
2001-08-28Removal of debug printfTim Angus
2001-08-28Ceiling eggsTim Angus
2001-08-25Generalised building moreTim Angus
2001-08-25Stupid Stupid bug fixTim Angus
2001-08-25Float minesTim Angus
2001-08-19Bug fix to itemFitsTim Angus
2001-08-18Buildable animation in a working stateTim Angus
2001-08-17Animated map object entityTim Angus
2001-08-06FINALLY fixed wall walking to handle the general case properlyTim Angus
2001-07-29Corpse ownershipTim Angus
2001-07-28Saw blade launcherTim Angus
2001-07-16STAT_ARMOR now deflection chanceTim Angus
2001-07-05Tweaks. Start of alt fire mechanismTim Angus
2001-07-03Further restructuring to g_buildable.cTim Angus
2001-07-03Some restructuring to g_buildable.c and bg_misc.c. Commented g_buildable.c a ...Tim Angus
2001-07-03Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret...Tim Angus
2001-07-02Added remaining human turret typesTim Angus
2001-07-01Random tweaksTim Angus
2001-07-01Compile fixTim Angus
2001-07-01Changed jounce->jerkTim Angus
2001-07-01Added an alternative (but more expensive) target lead algorithmTim Angus
2001-06-28Fixed client dependant stamina speedTim Angus
2001-04-27Abstracted the buildable renderer a bit and added preliminary animation routinesTim Angus
2001-04-13Locational Damage! Also, possibly fixed a power bug.Tim Angus
2001-04-03Fixed the bug introduced through fixing the last bugTim Angus
2001-04-01Fixed some stupid bugsTim Angus
2001-04-01Added hivemind and associated infacstructureTim Angus
2001-03-31Added to and reorganised menusTim Angus
2001-03-31Removed redundant codeTim Angus
2001-03-31Can't build without power firstTim Angus