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The server software used for the Der Bunker Tremulous servers.
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g_client.c
Age
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Author
2001-08-26
Added extra build weapons
Tim Angus
2001-08-18
Buildable animation in a working state
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-07-29
Corpse ownership
Tim Angus
2001-07-13
Saved a couple of STAT_ indices. Added the pounce and clawing weapon
Tim Angus
2001-07-10
Mechanism for locking players in place (for grab weapon)
Tim Angus
2001-07-05
Tweaks. Start of alt fire mechanism
Tim Angus
2001-07-01
Added an alternative (but more expensive) target lead algorithm
Tim Angus
2001-06-23
Various tweaks and additions. Additive lights hacked in (pre-source 1.29 ↵
Tim Angus
release)
2001-06-21
Type fix
Tim Angus
2001-06-21
Random bug fixes
Tim Angus
2001-06-21
Upgrades now cost material.
Tim Angus
2001-06-20
Partially finished human economy
Tim Angus
2001-06-16
Restructured dynamic menu handling
Tim Angus
2001-05-06
More work on the slot system. Generalised the weapon buy function. Added a ↵
Tim Angus
sell function.
2001-03-31
Added to and reorganised menus
Tim Angus
2001-02-15
Infesting getting fairly polished. Usual random bugfixes.
Tim Angus
2001-02-05
Significantly reogranised how class properties are propogated between ↵
Tim Angus
client/server. Started on Droid infest mechanism.
2001-02-03
Added a class database. Refined body spawning
Tim Angus
2001-02-03
Changed mcu activation method. Bodies drop to floor. Player model no longer ↵
Tim Angus
displayed in PM_FREEZE
2001-02-02
V small tidy up
Tim Angus
2001-02-02
Changed model precache system. A steaming pile of transnetwork bugfixes.
Tim Angus
2001-02-01
Body spawning improved. The usual bug fixes
Tim Angus
2001-01-30
I can't remember
Tim Angus
2001-01-15
Half-done revamping defmenus; bug fixes;MCU
Tim Angus
2001-01-07
license change
Tim Angus
2001-01-03
1.27 upgrade
Tim Angus
2001-01-03
im making a right mess of this
Tim Angus
2001-01-03
1.27 import
Tim Angus
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