Age | Commit message (Expand) | Author |
2013-01-03 | * (bug 3633) Fix some buffer-safety issues | M. Kristall |
2013-01-03 | * Fix tabs | Ben Millwood |
2013-01-03 | * (bug 3595) /sell upgrades doesn't change player model for battlesuit | M. Kristall |
2013-01-03 | * voice chat stuff (no, not like TeamSpeak) | Tony J. White |
2013-01-03 | * add a new function BG_PrimaryWeapon() that returns the "primary" | Tony J. White |
2013-01-03 | * Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon, | Tim Angus |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | * (bug 3554) Make sure opened files get closed properly -- for real this time | M. Kristall |
2013-01-03 | benmachine typo fixed: oldBoostedTime"->oldBoostTime | Asa Kravets |
2013-01-03 | Keep poison through an evolution | Ben Millwood |
2013-01-03 | * (bug 3057) Granger breaks under certain conditions (Risujin) | M. Kristall |
2013-01-03 | New build error and corresponding menu for attempted deconstruction of the la... | Ben Millwood |
2013-01-03 | Quashed a pair of warnings. | Michael Levin |
2013-01-03 | Put MN_H_NOENERGYAMMOHERE back. | Michael Levin |
2013-01-03 | * Lucifer Cannon projectile and bounding box shrunk a little to fit muzzle bo... | Michael Levin |
2013-01-03 | * Lucifer cannon projectile a little bigger with charge | Michael Levin |
2013-01-03 | * Adding cg_disable(Upgrade|Build|Command)Dialogs to give greater control ove... | Ben Millwood |
2013-01-03 | * Humans hit with Basilisk gas now show a particle effect until it wears off | Michael Levin |
2013-01-03 | * Gave Painsaw a crappy looking crosshair | Michael Levin |
2013-01-03 | * Added charge meter to the UI, can be disabled via GUI | Michael Levin |
2013-01-03 | * Build delay pie slices are now 5 sec each for both teams | Michael Levin |
2013-01-03 | src/game/g_cmds.c:534: warning: ‘ent’ is used uninitialized in this function | Ben Millwood |
2013-01-03 | * Spawn queue displays ordinals ("You are 2nd in the spawn queue") | Michael Levin |
2013-01-03 | * Reworked the dialog code a bit, removed some redundancies | Michael Levin |
2013-01-03 | Finally figured out why players were so special in gimping the wallwalk code.... | Michael Levin |
2013-01-03 | * Shut up some compiler warnings (but not all of them) | Ben Millwood |
2013-01-03 | Fixed benmachine's sed n00bery. | Michael Levin |
2013-01-03 | * Renamed some enum stuff to be more descriptive | Ben Millwood |
2013-01-03 | * Turrets are smarter and will fire if they can hit their target rather than ... | Michael Levin |
2013-01-03 | * Oops, Repeater now gives Repeater reward credits | Michael Levin |
2013-01-03 | * Per Lakitu7's suggestion, changed spectator bounding box to match the dretc... | Michael Levin |
2013-01-03 | * Acid tube animation fixed (used to include part of dying animation!) | Michael Levin |
2013-01-03 | * Menus_CloseAll() now takes one argument -- force. This argument determines ... | Michael Levin |
2013-01-03 | * MAX()/MIN() macros need to be wrapped in parenthesis to work as | Michael Levin |
2013-01-03 | * Dodge no longer drains stamina while flying with a jetpack | Michael Levin |
2013-01-03 | Added armour files to version control. | Michael Levin |
2007-11-14 | * (bug 3417) Fix getting stuck while evolving in some situations | Tim Angus |
2007-11-02 | * rename the remaining variables i missed in r1029 | M. Kristall |
2007-11-02 | * prevent kick votes from targetting the wrong person in some cases | M. Kristall |
2007-10-30 | * (bug 3384) Remove server side armoury refresh and replace with UI side | Tim Angus |
2007-10-04 | * Revert fix to bug 3282 since it's no longer necessary | Tim Angus |
2007-09-26 | * Allow unique buildables to be replaced by non-unique buildables | Tim Angus |
2007-09-25 | * Replace "powerups" state data with "misc" | Tim Angus |
2007-09-25 | * match players that are not completely connected | M. Kristall |
2007-09-25 | * (bug 3307) use boundary checking to prevent potential buffer overflow | M. Kristall |
2007-09-22 | * (bug 3309) Fix to angle clamping (/dev/humancontroller) | Tim Angus |
2007-09-16 | * (bug 2783) Rework lcannon firing logic | Tim Angus |
2007-09-16 | oops | M. Kristall |
2007-09-16 | * (bug 3246) votes don't account for players leaving the game | M. Kristall |
2007-07-16 | * (bug 3047) send team commands to spectating admins who can see team chat | M. Kristall |