Age | Commit message (Collapse) | Author |
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* Fix ability to call sudden death votes when regular entry to sudden death is disabled
* Add sudden_death to the printed list of valid vote types
* Fix AdvGranger abilities appearing in tutorial text for regular Granger
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(thanks Rezyn)
* Fix *not* adding to the build timer when marking things for deconstruction with g_markdeconstruct>0 (thanks Rezyn)
* Fix /destroy not working with g_friendlyBuildableFire 0
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clients receiving a config string
* Move BG_ClientList* to Com_ClientList*
* Split CS_STAGES into CS_ALIEN_STAGES and CS_HUMAN_STAGES
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* Remove cvar g_suddenDeath since it is no longer needed
* "Sudden Death in 0 seconds!" should no longer display on map start when sudden
death is disabled
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* Fix broken r1753
* Some minor refactoring / cleanup
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- Disallow numbers at the start of a name
- All names must contain at least one letter
- When matching name strings, ignore all non-alphanumeric characters
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* Remove g_adminNameProtect, force it on
* Remove g_chatTeamPrefix, force it on
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* Remove outdated refrence to the "boost" command
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* add /give gas for testing
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* Remove reactorNode, overmindNode, G_FindReactor, and G_FindOvermind
* Replace level.(overmind|reactor)Present with G_Reactor and G_Overmind
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* Repeaters will no longer suicide
* If a buildable doesn't belong to a zone, deconstruct will immediately deconstruct
* A power source can no longer be replaced by one of its dependants
* Dead repeaters will queue from the reactor
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remove extra newline in "This location is too close to the enemy to evolve"
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woo one line commit woo
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* Fix a load of 1.f style floats to 1.0f
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* s/ALIEN_CREDITS_PER_FRAG/ALIEN_CREDITS_PER_KILL/
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* When g_specChat = 0, send global messages by spectators to other spectators
* Eliminate g_listEntity. Use entityList instead
* Stop seeding the rng all the time
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* Admin searches now list all matches
* !listadmins now properly handles negative numbers
* "!ban: too many bans" errors were sometimes wrong
* A bit of refactoring
* Add %s support to sscanf
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* small updates to the surrounding /callvote code
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* (bug 3997) Add g_specChat to silence chatty spectators during matches
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Bordelon, Ben Millwood)
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* Fix improper behavior of console chat command
* Fix console say/chat/say_team commands not being logged
* Add teamPrefix to log/console print of say_team messages
* Minor cleanups to chat logging code
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when multiple player names match the target name string
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Severwright)
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votedisplaystring in client console message
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* For now, the range of this is adjustable with g_sayAreaRange. This is temporary to help us to choose a range for Undeference to use when he commits this to Tremulous trunk
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* Add g_suddenDeath that can be changed back and forth (0 | 1) by console whenever. This is necessary to create the vote type.
* Votes require at least g_suddenDeathVotePercent percent to pass (default 74)
* Set g_suddenDeathVotePercent 0 to disable SD votes entirely
* g_suddenDeathVoteDelay (default 180) controls how much delay should occur between the vote's passing and entering SD. This is designed to make it harder to pass SD votes at opportune times.
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said vote (fixes #15)
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* Remove humanBuildPointsPowered as it isn't used nor is it likely to be
* Ensure that alien buildables no longer count for BP after they exploded
* Don't restore the BP for a destroyed building as soon as it is destroyed -
instead, add them to a global queue and restore them slowly, as determined
by g_<team>BuildQueueTime
* Remove G_IsOvermindBuilt in favour of level.overmindPresent which did
pretty much the same thing
This resolves issue #6
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* Merging some fixes from mgdev, courtesy of Michael "Risujin" Levin:
- Ensure SnapVector always snaps downwards, rather than always towards 0
- Don't send score information that won't be displayed
- /give poison as a human poisons rather than boosting
* Remove some trailing whitespace
* Remove some useless intermediate variables in cg_draw.c
* Ammo/clips/build timer display depends on primary weapon rather than equipped
- (this also fixes bug 3837)
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* g_adminNameProtect is now properly disabled when 0
* Do not remove admins with negative levels (if any such levels exist)
* Fix admin level name alignment in !listplayers and !listadmins
* Fix some !showbans regressions
+ !showbans -1 was showing the last two bans
+ !showbans -1 was not working with only 1 ban
* Fix a ptr error message
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* Random fixes/rearrangements in deconstruct and PM_Weapon
* Merge tremulous r1137
- noclipping specs
- other noclip stuff
- fix ammo check
- maprotation fixes
- no taunting when dead
- code-level crap
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* Allow /noclip and /where to be used by spectators
* Allow /noclip and /setviewpos to be used by specs even when cheats are off
* Run PM_Weapon and set view height while noclipping
* Make player speed while spectating or noclipping configurable via cg_flySpeed
* Remove requirement for cgame's cvartable to have a non-null vmCvar pointer
* Make PM_Paralyzed a macro and add a similar category, PM_Live
* Stop dretches from biting dead buildings
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* Merge SS_WALLCLIMBINGCEILING and EF_WALLCLIMBCEILING
* Remove ui_emoticons, using the value of cg_emoticons for both contexts.
* Add PM_Paralyzed() to get rid of all the silly >= PM_DEAD comparisons
* Don't allow players to taunt while dead
* Fix full ammo check in reload (oops)
* Fiddle with bg_lib.h _MAX/_MIN defines, fix min(), add [u]intX_t typedefs
* Remove non-functional cgame command (thanks Amanieu for spotting)
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* Correct crouch check in ClientTimerActions
* Ensure animation togglebit on buildables is only used once per frame
(bug 3377)
* Make G_FloodLimited more robust and with a pointlessly informative
return value
* Add a brief comment to the G_SayArg* functions to explain their purpose,
which wasn't at all clear to me until I experimented with them
* Remove more redundant va()s
* Remove an unused variable and associated functions that were causing a
compiler warning
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* Rename private message, admin message functions for consistency
* Cancel a reload when switching weapons, and prevent reloading a full clip
* Simplify admin command formatting and in doing so prevent some compiler
warnings on OS X
* Fix some admin messages (s/kicked/banned/, no bans to show, can't perm ban)
* Have tremulous_alien_common_hud include tremulous_common_hud since they're
always used together anyway
* Remove some redundant uses of va()
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