Age | Commit message (Expand) | Author |
2006-05-16 | * Removal of bot code | Tim Angus |
2006-04-24 | * Limit on number of times votes can be called, defaulting to 5 (from tjw) | Tim Angus |
2006-04-24 | * Removed some \n from server connection messages | Tim Angus |
2006-04-22 | * Fixed retarded exploitable "kick" command | Tim Angus |
2006-04-16 | * Fix to infamous "sarge" bug (R1CH) | Tim Angus |
2006-04-09 | * Removed CS_SCORE? config strings -- they were unused | Tim Angus |
2006-02-27 | * Can't use upgrades while dead anymore (not that you could before, but you'd | Tim Angus |
2006-01-18 | * Added BG_FindUsableForUpgrade | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-02 | * Added target_alien_win and target_human_win | Tim Angus |
2005-11-29 | * Lowered steptime for spectator | Tim Angus |
2005-11-27 | * Fixed death by poison MOD s/antitox/medkit/ | Tim Angus |
2005-11-20 | * Abstract attachment system | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-09-04 | * Fixed Medkit usable after death bug | Tim Angus |
2005-09-01 | * Reworked how weapon changes are performed, fixing bugs in the process | Tim Angus |
2005-08-31 | * Fixed "sell upgrades" so it doesn't sell the medkit | Tim Angus |
2005-08-31 | * Reimplemented how buildables play damage sounds to not use the event system | Tim Angus |
2005-08-10 | * Fixed a last minute bug that allowed evolution after death | Tim Angus |
2005-08-05 | * Disabled weapon dropping after buying ammo for now | Tim Angus |
2005-08-03 | * Weapon switch forced when buying a weapon/ammo | Tim Angus |
2005-07-31 | * Removed anticamp code | Tim Angus |
2005-07-28 | * Extended the chat period at the end of games | Tim Angus |
2005-07-23 | * Added some code to complain if com_hunkMegs is set too low | Tim Angus |
2005-07-22 | * Added a report of which stages each team had reached to the intermission sc... | Tim Angus |
2005-07-21 | * Added icons to the scoreboard representing the current class/upgrades held | Tim Angus |
2005-07-19 | * Added a sound to buying ammo | Tim Angus |
2005-07-18 | * Repeater is now free | Tim Angus |
2005-07-17 | * Plugged the "sell and buy gets you full ammo" exploit | Tim Angus |
2005-07-14 | * "sell weapons" now respects the build timer | Tim Angus |
2005-07-02 | * Fixed the PTRC system interfering with the observer mode | Tim Angus |
2005-06-28 | * Added ent->client->campingAtTheArmoury for the lamers | Tim Angus |
2005-06-27 | * Fixed all the warnings reported after turning on -Wall | Tim Angus |
2005-06-26 | * Toned done the chaingun a touch | Tim Angus |
2005-06-05 | * Added flashing alien icon if already at maximum class | Tim Angus |
2005-01-31 | * An overmind is now required for aliens to upgrade | Tim Angus |
2005-01-30 | * Slow release frags/credit | Tim Angus |
2004-11-30 | * PTRC (post timeout restoration code) system | Tim Angus |
2004-10-17 | * Gave some of the shared functions more sensible names | Tim Angus |
2004-10-10 | * Heavily revised alien frag sharing | Tim Angus |
2004-09-29 | * A smattering of fondulations | Tim Angus |
2004-08-20 | * Slowed lasgun down | Tim Angus |
2004-07-28 | * Most of the changes in the forum thread "Shake up" | Tim Angus |
2004-06-29 | * Added a bunch of map entities: trigger_buildable, trigger_class, | Tim Angus |
2004-06-03 | * func_trains are now triggerable and optionally stop when blocked | Tim Angus |
2004-05-30 | * "itemact" no longer selects nothing when a weapon is not held | Tim Angus |
2004-05-29 | * Fixed bug where passing nonsense to the team command would result in nonsense | Tim Angus |
2004-05-27 | * Added code to calculate the average number of players that are playing | Tim Angus |