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path: root/src/game/g_combat.c
AgeCommit message (Expand)Author
2017-03-09synchronize ent->health with ent->client->ps.stats[STAT_HEALTH]/dev/humancontroller
2017-03-09drop the use of the origin and angles fields of entityState_t in the game module/dev/humancontroller
2017-03-09fix noclipping players affecting other players/dev/humancontroller
2017-03-09improve the usability of noclip, notarget, give and godmode:/dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-01-12Fix a bunch of warningsTim Angus
2013-01-03* Smarter way to check if teamoverlay info should be sent; don't send upgradeM. Kristall
2013-01-03* (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_tM. Kristall
2013-01-03* Silence some set-but-unused variable warnings. There are still more. Many o...Christopher Schwarz
2013-01-03* Prevent players from being poisoned by explosions of buildables that were k...Christopher Schwarz
2013-01-03* (bug 4885) Show teamkilled buildings as teamkilled in buildlog to different...Christopher Schwarz
2013-01-03* Fix tallying of credits earned for staging when a player dies.John Ellis
2013-01-03* (bug 4688) Fix locational damage being applied backwards from the front ver...Christopher Schwarz
2013-01-03Don't give funds for damage done by non-players (thanks Lakitu7)Asa Kravets
2013-01-03* (bug 3291) Add /buildlog and /revert commands to combat grief building (Und...Christopher Schwarz
2013-01-03* Don't give tk/suicide penalties from exploding human buildables (thanks Oop...Christopher Schwarz
2013-01-03* Fix alien builders not receiving score when tremded is running in vm_game=0...Christopher Schwarz
2013-01-03* Exempt MOD_NOCREEP and MOD_REPLACE from being affected by g_friendlyBuildab...Christopher Schwarz
2013-01-03* Queue BP according to the proportion of damage that came from not-friendly-...Christopher Schwarz
2013-01-03* Revert revision 1996, which removed a feature which "looked like an obviousM. Kristall
2013-01-03* (bug 3243) /notarget cheat extended to buildables (thanks benmachine)Christopher Schwarz
2013-01-03* Fix incorrect entitynum logged in destructions by <world> (thanks Rezyn)Christopher Schwarz
2013-01-03* Do not separately log fake destructions of marked structures (from r1961)M. Kristall
2013-01-03* Log non-client entity numbers in DieM. Kristall
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Stop using numeric constants in logs because they are unreliable (log parsersM. Kristall
2013-01-03* More consistency in build/decon message colorcodesChristopher Schwarz
2013-01-03* (bug 2923) Add ability to have a "warmup" time where players cannot join a ...Christopher Schwarz
2013-01-03* Report source file in some error messagesBen Millwood
2013-01-03* (bug 3640) Don't close all client menus upon death because it annoys the cr...Christopher Schwarz
2013-01-03* (bug 4298) Fix decon messages, add build messagesChristopher Schwarz
2013-01-03* Fix adding to the build timer when deconstructing with g_markdeconstruct 0 ...Christopher Schwarz
2013-01-03* (bug 3391) FF Cvar cleanupChristopher Schwarz
2013-01-03* (bug 3345) Cap knockback damage from falling, so that humans no longer 'bou...Christopher Schwarz
2013-01-03* Fix ordinals in spawn queue to not display 21th, 22th, 23th etc.M. Kristall
2013-01-03* Fix various fuck-ups introduced during the mergeTim Angus
2013-01-03* bring back camper creditsRoman Tetelman
2013-01-03* Restructure G_WideTrace a bitTim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* Remove some redundant code introduced at some point during the mergeTim Angus
2013-01-03* score from buildable killes *= 2Christopher Schwarz
2013-01-03* Scoreboard revamp as per issue 31Christopher Schwarz
2013-01-03* Make dead cam follow the killer's movements instead of just looking at wher...Christopher Schwarz
2013-01-03Smooth regenerationBen Millwood
2013-01-03* Oops, forgot to fix the indenting on the previous commitChristopher Schwarz
2013-01-03* (bug 2980) Add g_dretchPunt setting to punt dretches out of the way of team...Christopher Schwarz
2013-01-03* s/MOD_UNKNOWN/MOD_DECONSTRUCT/Roman Tetelman
2013-01-03* (bug 2965) Strip colour codes from log messages (Ben Millwood)M. Kristall
2013-01-03* players dying to structures no longer give full credit towards stagesRoman Tetelman
2013-01-03* (bug 3658) flashing battlesuit in dying animationM. Kristall