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The server software used for the Der Bunker Tremulous servers.
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g_local.h
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Author
2013-01-03
* (bug 4573) Use markdecon (instant of instant-decon) when buildings are unpo...
Christopher Schwarz
2013-01-03
* Fix handling of invalid userinfo
Christopher Schwarz
2013-01-03
* Revert revision 1965 and parts of revisions 1962 and 1966 since muted players
M. Kristall
2013-01-03
* Use bitmasks instead of arrays for keeping track of whether/how a player voted
M. Kristall
2013-01-03
* Prevent people from reconnecting so they can call more votes
M. Kristall
2013-01-03
* Prevent reparsing IP addresses for subnet bans
M. Kristall
2013-01-03
* Separate namelog from admin
M. Kristall
2013-01-03
* Remove hovel
M. Kristall
2013-01-03
* Refactor emoticon code
M. Kristall
2013-01-03
* Add a EndVote: line to games.log for showing vote results (Rezyn)
Christopher Schwarz
2013-01-03
* Fix votes failing when they shouldn't (Rezyn)
Christopher Schwarz
2013-01-03
* Remove some unused game cvars
Ben Millwood
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Fix the mara+ zap repeat-rate being infinitely long if you kept mashing the...
Christopher Schwarz
2013-01-03
* Add /listmaps command so people can stop guessing when they're trying to do...
Christopher Schwarz
2013-01-03
* Server- and client-side tab completion for commands handled by the game module
M. Kristall
2013-01-03
* Prevent new votes from preventing previous votes from executing
M. Kristall
2013-01-03
* (bug 4310) Rework admin.log
Christopher Schwarz
2013-01-03
* (bug 4309) Add options to !restart that allow for keeping/switching player ...
Christopher Schwarz
2013-01-03
* Make position of "ALLFLAGS" admin flag irrelevant
M. Kristall
2013-01-03
* (bug #3545) Remove missing trap_CvarVariableValue
Tim Angus
2013-01-03
* (bug 4306) Fix display formatting between different types of chat text
Christopher Schwarz
2013-01-03
* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ...
Christopher Schwarz
2013-01-03
* Move more things to cgame
M. Kristall
2013-01-03
* (bug 4301) Clear decon markers when entering sudden death (Rezyn)
Christopher Schwarz
2013-01-03
* Update restricted config strings after a game ends
Tim Angus
2013-01-03
* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some
Tim Angus
2013-01-03
* Massive refactor of voting code
M. Kristall
2013-01-03
* (bug 3194) potential log ambiguities (requires log parser updates)
M. Kristall
2013-01-03
* (bug 3391) FF Cvar cleanup
Christopher Schwarz
2013-01-03
* Remove many unused cvars that don't do anything
Christopher Schwarz
2013-01-03
* (bug 4071) subnet bans
M. Kristall
2013-01-03
* Rename some types and variables related to building point zones to be more
Tim Angus
2013-01-03
get rid of the rest of the basiturretgrab code
Ben Millwood
2013-01-03
* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]
Roman Tetelman
2013-01-03
Fix camper credits
Roman Tetelman
2013-01-03
* bring back camper credits
Roman Tetelman
2013-01-03
* Fix an annoying warning
M. Kristall
2013-01-03
Make next queue time calculation more consistent
Ben Millwood
2013-01-03
Simplify some power handling code
Ben Millwood
2013-01-03
* Increase repeater cost from 2 to 4
Ben Millwood
2013-01-03
Remove repeater overlap prevention code
Ben Millwood
2013-01-03
add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap
Ben Millwood
2013-01-03
Fix some bugs with Zone BP
Ben Millwood
2013-01-03
Zone BP updates, and a minor bug fix
Ben Millwood
2013-01-03
Minor cleanups to zone bp
Ben Millwood
2013-01-03
Zone BP
Ben Millwood
2013-01-03
* Add "return" keyword to map rotation system, which causes a rotation to
Tim Angus
2013-01-03
* Fairly substantial restructuring of the map rotation system which hopefully
Tim Angus
2013-01-03
* Change grammar of map rotation system to support back to back conditions
Tim Angus
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